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HUB01 templates' spawn is more predictable #76751

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Summary

Bugfixes "HUB01 templates' spawn is more predictable"

Purpose of change

Describe the solution

Added MISSION_ITEM flag to HUB01 templates so they spawn 100% of time.

Describe alternatives you've considered

None.

Testing

Set item scaling factor to 0.01. Debug-spawned robofac_mi3_photonics_chunk about a dozen times. Checked that templates are spawned 100% of time.

Additional context

None.

@Night-Pryanik Night-Pryanik added Spawn Creatures, items, vehicles, locations appearing on map Items / Item Actions / Item Qualities Items and how they work and interact <Bugfix> This is a fix for a bug (or closes open issue) labels Oct 1, 2024
@github-actions github-actions bot added [JSON] Changes (can be) made in JSON astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions labels Oct 1, 2024
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astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
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Successfully merging this pull request may close these issues.

problem with quest HUB01 "contract: ligth retrieval"
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