30 man free-for-all weapon progression game mode created for Arma 3. Subscribe to the all-in-one steam workshop mod or download individual map files from the releases page. If you have any questions about this mission, you can contact me on discord: https://discord.gg/DMkxetD
This mission is built with support for the following map, uniform and weapon mods:
- 3CB (Equipment & Weapons)
- CUP (Terrains, Units & Weapons)
- Chernarus 2020
- Chernarus Redux
- IFA3
- Isla Duala
- Montella
- Operation: TREBUCHET
- RHS (AFRF, GREF, SAF & USAF)
- Unsung
If you choose to host a version of the mission using any of the mods above, all players & the server are required to have the selected mods enabled.
Enable map mods by hosting the mission pbo for the modded map you wish to play. Some maps use modded weapons and uniforms by default, you can change this with mission parameters in your server.cfg or multiplayer lobby.
This mission is built with support for the following optional mods:
- Discord Rich Presence
- Discord Embed Builder (server-side only)
Players are not required to run these mods to play gun game. They are 100% optional and have no positive or negative impact on the gameplay experience.
Server owners need to add the bikey from the workshop download to their server's keys
folder.
Players simply load the mod, it will take care of the rest.
This mod is to be loaded on the server only. It will print the scoreboard at the end of the round to a discord server of your choosing.
To install:
- Follow setup instructions
- Follow connecting your message to the webhook instructions
- Add a webhook named
GunGame
to yourCfgDiscordEmbedWebhooks
Hosting this mission is no different to any other, though there are some things you should know just to make the experience more enjoyable.
You will find a pbo file named cau.gungamedifficulty.pbo
on the releases page. This is for use server-side to include a custom difficulty calibrated for this game mode.
To install:
- Place the pbo in
Arma 3 Server\@gungame\addons
and include-serverMod=@gungame
in your server command line - Set the mission difficulty in the server.cfg to
difficulty="GunGame";
You can find specific values and what they do in CfgParams.cpp
Example:
class Missions
{
class GunGameMalden
{
template="cau.gungame.Malden";
difficulty="GunGame";
class Params
{
WeaponPool = 1; // Vanilla
Loadout = 2; // Vanilla (DLC)
KillStreak = 5; // Five kills to progress to next weapon
MaxRounds = 2; // Play two rounds before moving onto the next mission in the rotation
};
};
};
The following instructions are for if you are not using the AIO mod.
- Download
cau.gungamemissions.zip
from the releases page - Extract the mission file(s) you want to use into the
mpmissions
folder found in your Arma 3 installation folder
https://github.com/ConnorAU/A3GunGame/blob/master/LICENSE