What's Changed
- 2088a24 - GH-724 Fix copy-n-paste between two orchestrations
- 7d30c6a - GH-807 Support named lookup of signals, used by
await
keyword - 5590291 - GH-714 Support
ui_cut
action inGraphEdit
controls - 9dcf6ef - GH-618 Reset pin default on connection
- 8125ab4 - GH-670 Fix reset pin to default value
- e6c3752 - GH-803 Component panels react to context-menu shortcuts
- 7eadf9e - GH-800 Temporarily disable some property get/set validation rules
- 946f314 - GH-798 Remove unnecessary instantiate scene cache
- d8a8322 - GH-796 Guard against
get_current_scene
returning null - a51c7b6 - GH-794 Fix default value evaluation in ScriptPlaceHolderInstance
- 92f1a96 - Build system cleanup and refactor
- d67e88a - GH-467 Only save node size when manually resized (Godot 4.3+)
- 7dc1dfb - GH-786 Add tooltip for
Orchestration Build
button
Full Changelog: v2.1.1.stable...v2.1.2.stable