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Were using the NonBlockingStatsDClient to push to a statsD_exporter endpoint that prometheus picks up from.
We've noticed that we were dropping a lot of data, although we were sending it correctly.
Looking into it it seemed to be that the size of the packets was too big.
Given how the message buffer gets filled up; in the case where it was getting close to the 1500 mark, the addition of the ethernet/udp headers was pushing it past the MTU size causing fragmentation.