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@DaveGreen-Games

Dave Green Games

The organization for all of my major game dev projects and support projects.

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Dave Green Games

This is the place for all my major game dev projects. I am currently working on my own game engine based on the great raylib framework called Shape Engine. My major game project right now is Galaxy Unknown and I use Shape Engine to develop it.

Shape Engine

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Shape Engine is a simple 2d game engine focusing on drawing elements on the fly rather than using sprites. It has a built-in collision system, a simple ui system, and many other helpful features. Linktree

Shape Engine Demos

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This repository contains various demo projects to showcase ShapeEngine´s features. Ranging from a minimal setup project to small complete games like asteroids.

Galaxy Unknown

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Galaxy Unknown is a 2d top-down space shooter similar to Bytepath/ Bit Blaster with some elements of Deep Rock Galactic and my own ideas mixed in. Linktree

Popular repositories Loading

  1. ShapeEngine ShapeEngine Public

    My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

    C# 340 12

  2. ShapeEngineDemos ShapeEngineDemos Public

    Contains various demo projects to showcase ShapeEngine features.

    C# 2

  3. .github .github Public

Repositories

Showing 3 of 3 repositories
  • ShapeEngine Public

    My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

    DaveGreen-Games/ShapeEngine’s past year of commit activity
    C# 340 MIT 12 0 0 Updated Nov 18, 2024
  • ShapeEngineDemos Public

    Contains various demo projects to showcase ShapeEngine features.

    DaveGreen-Games/ShapeEngineDemos’s past year of commit activity
    C# 2 MIT 0 0 0 Updated Nov 12, 2024
  • .github Public
    DaveGreen-Games/.github’s past year of commit activity
    0 0 0 0 Updated Jun 14, 2024

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