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Releases: DavidF-Dev/Unity-DeveloperConsole

v1.0.5

03 Apr 02:53
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v1.0.4

09 Dec 04:24
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  • Added average fps as a static property.
  • Changed fps display to be treated as a tracked stat label.
  • Changed C# evaluation to be the default behaviour when no command is specified.
  • Fixed some issues.

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v1.0.3

31 Oct 00:38
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  • Added notice in console when C# evaluation is not supported.
  • Added command to change stats font size (stats_fontsize).
  • Added option for custom names when declaring a tracked field or property via an attribute.
  • (Hopefully!) fixed an exception not being caught when using Mono on an unsupported platform.

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v1.0.2

30 Oct 05:46
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  • Added user-defined developer console stats which are displayed on-screen.
  • Changed preferences file to be deleted when unable to load correctly.
  • Fixed exceptions not caught when initialising the developer console.

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v1.0.0

22 Aug 00:00
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  • Initial major release

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v0.2.2 Alpha

20 Aug 02:39
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v0.2.2 Alpha Pre-release
Pre-release
  • Added real-time parameter information when typing out a command
  • Added commands for executing C# expressions or statements
  • Added Color parameter type
  • Fixed Unity logs from other threads not showing
  • Fixed scroll view not snapping to the bottom intuitively

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v0.2.1 Alpha

09 Aug 06:31
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v0.2.1 Alpha Pre-release
Pre-release
  • Added documentation
  • Added buttons to increase/decrease the log font size
  • Command suggestions / autocomplete now also works with aliases
  • Fixed long-standing issue with logging long text in one frame

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v0.1.9 Alpha

05 Aug 01:47
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v0.1.9 Alpha Pre-release
Pre-release
  • Added new events
  • Added new commands
  • Added helper methods
  • Fixed issues to do with interacting with the input field

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v0.1.7 Alpha

29 Jul 00:29
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v0.1.7 Alpha Pre-release
Pre-release
  • Initial pre-release for internal testing