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Releases: DevinPentecost/godot-seeded-random-sequence

Added License, Minor Updates

23 May 03:12
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Minor housekeeping updates

Added SeededRandomSingleton

05 May 07:33
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Added a simple Singleton node script that users can Autoload to their projects.

Bugfix for get_at_index()

25 Aug 23:09
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Bugfix for get_at_index(). Will work with newly initialized sequences.

Moved files

02 Jan 03:44
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Moving files so that AssetLib import is cleaner.

Added Non-Integer seed support

02 Jan 03:31
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By utilizing the hash() function, non-integer seeds are now supported.
This notably allows string seeds, such as those common in procedural generation to create 'memorable' seeds.

v1.0

22 Dec 02:35
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Initial release of the module.