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Customisable brdf

Customisable brdf #671

Triggered via pull request October 31, 2024 16:35
Status Failure
Total duration 19m 45s
Artifacts

cmake.yml

on: pull_request
Matrix: build-linux-gcc
Matrix: build-macos
Matrix: build-windows
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3 errors and 15 warnings
build-linux-gcc (ubuntu-latest, x64-linux, gcc, Release): source/Core/Castor3D/Shader/LightingModelFactory.cpp#L52
missing initializer for member ‘castor3d::LightingModelFactory::LightingModel::diffuseBrdfs’ [-Werror=missing-field-initializers]
build-linux-gcc (ubuntu-latest, x64-linux, gcc, Release): source/Core/Castor3D/Shader/LightingModelFactory.cpp#L52
missing initializer for member ‘castor3d::LightingModelFactory::LightingModel::specularBrdfs’ [-Werror=missing-field-initializers]
build-linux-gcc (ubuntu-latest, x64-linux, gcc, Release)
Process completed with exit code 2.
build-linux-gcc (ubuntu-latest, x64-linux, gcc, Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-linux-gcc (ubuntu-latest, x64-linux, gcc, Release)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, lukka/run-vcpkg@v10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-macos (macos-latest, x64-osx, clang, Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-macos (macos-latest, x64-osx, clang, Release)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, lukka/run-vcpkg@v10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-macos (macos-latest, x64-osx, clang, Release): source/Core/Castor3D/Shader/LightingModelFactory.cpp#L52
missing field 'diffuseBrdfs' initializer [-Wmissing-field-initializers]
build-macos (macos-latest, x64-osx, clang, Release): source/Core/Castor3D/Engine.cpp#L220
missing field 'diffuseBrdfs' initializer [-Wmissing-field-initializers]
build-macos (macos-latest, x64-osx, clang, Release): source/Plugins/Generic/AtmosphereScattering/AtmosphereScatteringPlugin.cpp#L62
missing field 'diffuseBrdfs' initializer [-Wmissing-field-initializers]
build-macos (macos-latest, x64-osx, clang, Release): source/Plugins/Generic/AtmosphereScattering/AtmosphereScatteringPlugin.cpp#L66
missing field 'diffuseBrdfs' initializer [-Wmissing-field-initializers]
build-macos (macos-latest, x64-osx, clang, Release): source/Plugins/Generic/ToonMaterial/ToonMaterialPlugin.cpp#L72
missing field 'diffuseBrdfs' initializer [-Wmissing-field-initializers]
build-windows (windows-latest, x64-windows, msvc, Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-windows (windows-latest, x64-windows, msvc, Release)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, lukka/run-vcpkg@v10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-windows (windows-latest, x64-windows, msvc, Release)
Omitting 'FontSub.lib' from link libraries.
build-windows (windows-latest, x64-windows, msvc, Release)
Omitting 'Usp10.lib' from link libraries.
build-windows (windows-latest, x64-windows, msvc, Release)
Omitting 'FontSub.lib' from link libraries.
build-windows (windows-latest, x64-windows, msvc, Release)
Omitting 'Usp10.lib' from link libraries.