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Alpha-0.0.6

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@seisatsu seisatsu released this 26 Apr 16:32

This is a feature packed release. Here are some of the bigger changes we made in this version.

  • The player can move diagonally in pixel movement mode.

  • You can open another database during runtime, allowing for things like save files.

  • The cache has more responsibilities now and cannot be disabled. We also cannot find a situation in which setting ttl to a low value would not solve any problem.

  • Add define() and undefine() functions to ScriptManager for defining custom triggers that give you some syntactical sugar in the map editor.

  • Pressing tilde (or your configured key) in-game while input.debug is true in the config file will interrupt the game with a pdb prompt in the console. You can execute event scripting code live here. When done, type "continue".

  • Fixed some code issues in the testing world.

  • Improved and fixed bugs in resource handling.

  • Finished first chapter of documentation.

  • Other bugfixes.