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Merge #64 Update temperatureScan for Gilly
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Olympic1 committed Feb 17, 2024
2 parents 6848886 + 621bc95 commit 86b10bd
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Showing 9 changed files with 47 additions and 29 deletions.
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{
%RESULTS
{
//DresInSpaceHigh* =
DresInSpaceHigh* = It's... a void. There is nothing there. Either Dres has no internal heat, or it simply doesn't exit.
}
}
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//DresSrfLandedHighlands* =
//DresSrfLandedImpactCraters* =
//DresSrfLandedImpactEjecta* =
//DresSrfLandedCanyons* =

DresSrfLandedCanyons* = The samples seem to have no reaction to the surroundings, but while examining them you think you hear a faint screaming. Is it the samples, or you?

DresInSpaceLow* = Something must have hit the lab and mixed up all the samples. Probably a micro-meteor or some swamp gas. You had nothing to do with it.

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9 changes: 5 additions & 4 deletions GameData/CrowdSourcedScience/Stock/Gilly/temperatureScan.cfg
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{
GillySrfLanded* = Gilly is chilly.

//GillySrfLandedMidlands* =
//GillySrfLandedLowlands* =
GillySrfLandedMidlands* = Dust from your movements has covered the thermometer. At least the dust seems friendly. You realize you want a hug.

GillySrfLandedLowlands* = The temerature is about as low as your landing site.

GillySrfLandedHighlands* = You were expecting Gilly to be a "Hot Potato"... You note your disappointment with the moon's cold surface.
//GillyInSpaceLow* =
GillyInSpaceLow* = You didn't expect the temperature of space to be any different here than elsewhere. You weren't disappointed.
//GillyInSpaceHigh* =
GillyInSpaceHigh* = The glare from Kerbol almosts blinds you as it flashes off of the thermometer.
}
}
5 changes: 3 additions & 2 deletions GameData/CrowdSourcedScience/Stock/Laythe/magnetometer.cfg
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{
%RESULTS
{
//LaytheInSpaceLow* =
LaytheInSpaceLow* = You try putting a magnet by the magnetometer, just to make sure it's working right.
LaytheInSpaceLow* = You wish you had a compass. The magnetometer won't tell you which way is up.

//LaytheInSpaceHigh* =
LaytheInSpaceHigh* = Jool's magnetic field seems to be protecting Laythe from the worst of Kerbol's wrath.
}
}
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LaytheSrfLanded* = Some of the samples spill and soak into the soil. You silently pray that the samples are sterile.

LaytheSrfLandedPoles* = Some of the samples seem to be frozen.
LaytheSrfLandedPoles* = Snow suddenly blows into some of the samples. You hope it doesn't effect the results.
LaytheSrflandedShores* = The Mobile Materials Lab hums and whirs as it processes the sand you shoveled into it.
LaytheSrfLandedShores* = One of the samples vaporized.
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11 changes: 7 additions & 4 deletions GameData/CrowdSourcedScience/Stock/Laythe/mysteryGoo.cfg
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//LaytheSrfLandedShallows* =
//LaytheSrfLandedCraterBay* =
//LaytheSrfLandedDeGrasseSea* =
//LaytheSrfLandedPeaks* =

LaytheSrfLandedPeaks* = The Goo is forming shapes that mimic the terrain nearby. You conclude it likes this location.

LaytheSrfSplashed* = The Goo is wet and cheerful.

//LaytheSrfSplashedPoles* =
//LaytheSrfSplashedShores* =
LaytheSrfSplashedPoles* = The Goo shivers and tries to avoid the water.

LaytheSrfSplashedShores* = It appears that the Goo wants to do some sunbathing. Who gave it the sunscreen?

//LaytheSrfSplashedDunes* =
//LaytheSrfSplashedCrescentBay* =

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LaytheInSpaceLow* = The Goo seems right at home in space.
LaytheInSpaceLow* = The Goo seems comfortable.
//LaytheInSpaceHigh* =
LaytheInSpaceHigh* = As you peek inside the Goo Containment Unit, it pops up from the bottom, surprising you.
}
}
15 changes: 9 additions & 6 deletions GameData/CrowdSourcedScience/Stock/Moho/crewReport.cfg
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{
MohoSrfLanded* = Brownish red or reddish brown? It's good to think about the big questions.
//MohoSrfLandedNorthPole* =
//MohoSrfLandedNorthernSinkholeRidge* =
MohoSrfLandedNorthPole* = Grey rocks and grey dirt. What a *great* location!
MohoSrfLandedNorthernSinkholeRidge* = You gaze in amazement at the sinkhole and wonder how it formed. You decide it was probably just an oversight.
MohoSrfLandedNorthernSinkhole* = You ponder the mystery of where Moho's atmosphere went. You're glad it doesn't have one anymore, because that would make coming back really hard.

MohoSrfLandedMidlands* = Sure is hot in here.

//MohoSrfLandedWesternLowlands* =
MohoSrfLandedWesternLowlands* = You decide that it's hard to be an explorer.
MohoSrfLandedCentralLowlands* = The crew considers which snacks would taste best if cooked.
MohoSrfLandedHighlands* = You haven't been this hot since that day in training when your suit caught fire. You worry about it happening again.

MohoSrfLandedMinorCraters* = Jeb wants to know if a rover would powerslide here. Badly.

//MohoSrfLandedSouthWesternLowlands* =
//MohoSrfLandedSouthEasternLowlands* =
MohoSrfLandedSouthWesternLowlands* = You wonder how much ore could be mined here. You tell mission control that the mining rights are yours.

MohoSrfLandedSouthEasternLowlands* = Sure is lonely here on Moho.

MohoSrfLandedCanyon* = It appears the heat shielding is melting. The Kerbals are sweating and hot.

//MohoSrfLandedSouthPole* =
MohoSrfLandedSouthPole* = This pole is much less interesting.
MohoSrfLandedSouthPole* = You look for a big hole in the ground. Is this the wrong pole?

MohoInSpaceLow* = You watch the fuel gauge anxiously.
MohoInSpaceLow* = After some arguments with mission control you come to the conclusion that Moho is a giant cookie.
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29 changes: 18 additions & 11 deletions GameData/CrowdSourcedScience/Stock/Moho/evaReport.cfg
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MohoSrfLandedMidlands* = You realize you forgot to bring your sunglasses.
//MohoSrfLandedWesternLowlands* =
MohoSrfLandedWesternLowlands* = You trip over a small rock. Fortunately the gravity is low enough that you aren't hurt.

MohoSrfLandedCentralLowlands* = You are relieved to see that spacesuits have an SPF of one million.

MohoSrfLandedHighlands* = You contemplate sun bathing for your return publicity shots.

MohoSrfLandedMinorCraters* = There's a hole around here somewhere.
MohoSrfLandedMinorCraters* = Look! There's water on Moho! Oh, wait... that's just sweat that got on your visor.
//MohoSrfLandedSouthWesternLowlands* =
//MohoSrfLandedSouthEasternLowlands* =
MohoSrfLandedSouthWesternLowlands* = Gene was skeptical, but you're glad you brought an umbrella.

MohoSrfLandedSouthEasternLowlands* = Suddenly, you really want some ice cream. You ask mission control for the fastest transfer window to Minmus.

MohoSrfLandedCanyon* = You can hear the coolant rushing through the tubes in your suit as fast as it can, and decide that you'd really like to go back inside.
//MohoSrfLandedSouthPole* =
MohoSrfLandedSouthPole* = You hope to find the exact point of the south pole. Then you can plant a flag. But mission control might have other plans....
MohoInSpaceLow* = You can actually feel the radiation.
MohoInSpaceLowNorthPole* = You pull out a energy bar, before realizing that you can't get it through your helmet. You compromise by smearing it on the visor.

//MohoInSpaceLowNorthernSinkholeRidge* =
//MohoInSpaceLowNorthernSinkhole* =
//MohoInSpaceLowMidlands* =
//MohoInSpaceLowWesternLowlands* =
//MohoInSpaceLowCentralLowlands* =
MohoInSpaceLowNorthernSinkholeRidge* = The ridge looks like the lips of an enormous mouth.

MohoInSpaceLowNorthernSinkhole* = That's a deep, dark hole down there. You've heard legends of a Kraken, and wonder if this is its den.

MohoInSpaceLowMidlands* = It's really bright this close to Kerbol. You wonder if Dyson Spheres could be made by Kerbalkind.
MohoInSpaceLowWesternLowlands* = You feel dehydrated, but your suit says you're fine.

MohoInSpaceLowCentralLowlands* = The scientists back home want to know if life could exist here. You decide that they should've come instead.
MohoInSpaceLowHighlands* = You draw a house in the dust. You're pretty sure the rocket will cover it up during launch, though.
MohoInSpaceLowHighlands* = You hope you're high enough that you don't hit any mountains.

//MohoInSpaceLowMinorCraters* =
MohoInSpaceLowMinorCraters* = Are there many asteroids around? Any asteroid that made those craters could do a real number on a Kerbal.

MohoInSpaceLowSouthWesternLowlands* = It looks like the ship is covered in pollen. No, wait, it's just dust.
//MohoInSpaceLowSouthEasternLowlands* =
MohoInSpaceLowCanyon* = You can almost feel the radiation.
//MohoInSpaceLowSouthPole* =
MohoInSpaceLowSouthPole* = Surely you're safe from the Kraken here.

MohoInSpaceHigh* = Stepping out of the shadow is like walking into a furnace.
}
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1 change: 1 addition & 0 deletions GameData/CrowdSourcedScience/Stock/Pol/evaReport.cfg
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PolSrfLanded* = This place might be very weird, but it's not as bad as it could be.

PolSrfLandedPoles* = You make a little sandcastle, then try to blow over. Wait, there's no atmosphere.
PolSrfLandedPoles* = You chuckle when you realize that if you plant a flag, there'll be a pole on Pol's pole.
PolSrfLandedLowlands* = Every edge looks dangerously sharp. You step carefully, trying not to shatter anything.
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