Better Mace makes so the smash attack of the mace feels like a real smash attack.
✨ Features
This datapack creates a wave around the enemy you hurt when performing a smash attack, it doesn't apply more damage or something like that.
❓ FAQ
A: Well, in an ideal world you wouldn't be able to. I wanted this datapack to be as efficient as possible and if I wanted to make so you couldn't go through the ground I would need to simulate gravity using block displays and that will be less efficient and more time consuming. I know this sounds lame as this is a "bug", but don't worry, I will come back and "fix" it someday, but for now I'm working on more important projects that deserve most of my time and this datapack was ment to be a quick side project, nothing too complex, so we will need to wait a bit until I update it. It will happen, but not now.
A: Yes it does.
A: This datapack doens't work on older versions than 1.21 (simply because the mace wasn't added yet). If for whatever reason you want to use it in a newer version and the official update hasn't happened just download the lastest version and change inside the pack.mcmeta
of the datapack the "pack_format" value to the desired one (it may not work or at least not as intended).
A: Yes you can, but only if you say who the original creator is (Eclipse Studios) and if you link the original Modrinth page somewhere noticeable in the project.
A: Of course! This datapack is a side project I made while making another massive datapack. For more updates about it join our discord server!.
A: Yes it is. This datapack follows the Smithed conventions to ensure datapack compatibility.
🗑️ Unistall
To unistall the datapack run /function mace:unistall
before removing it from the datapacks folder, that will remove all scoreboards and more stuff that the datapack uses.
🐛 Bug Report & 💡 Suggestions
If you have found any bugs or have any suggestion, please reach out to us at our discord server.