Skip to content
/ game_01 Public

Scalable MMORPG game server based on entity control

License

Notifications You must be signed in to change notification settings

Elojah/game_01

Repository files navigation

alt text

GAME_01

WORK IN PROGRESS

CircleCI

GAME_01 is a multi services scalable MMORPG server

GAME_01 wraps all backend services required for game_01.

Installation

OS X & Linux & Windows:

go get -u github.com/elojah/game_01

Development setup

# Start services
docker-compose -d
# TODO run integration

Usage example

TODO For more examples and usage, please refer to the [Wiki][wiki].

Release History

  • 0.0.1
    • Achilles - Work in progress
  • 0.0.2
    • Agni - Basic features

See trello for more informations.

How it works

|client| <-udp with ack-> |api| -redis pubsub-> |core| -> |redis|
|redis| -ticker-> |sync| -udp without ack-> |client|

Authentication and char creation/connection is handled by auth and associate a session token at each signin. revoker regularly revokes unused tokens. GAME_01 also comes with a tool API to create world data like entities/abilities/sectors.

Code architecture

 _bin #executables
|
|_cmd_ #executables code
|     |_api #UDP API for game events + ACK client
|     |_auth #HTTPS JSON API for signin/connect
|     |_client #client/server to communicate with API and JSON serialize
|     |_core #order and apply game events
|     |_integration #test integration runner
|     |_revoker #revoke unused tokens
|     |_sync #send entity data to clients
|     |_tool #HTTPS JSON API for world data. Must be private.
|
|_configs #config files
|
|_docker #docker files
|
|_pkg_ #common code
|     |_ability_ # domain
|     |         |_svc # service/usecases
|     |         |_srg # storage/database
|
|_static #example template files for tool
|
|_vendor #vendoring packages (dep)

Meta

Elojah – [email protected]

Distributed under the GNU AFFERO GENERAL PUBLIC license. See LICENSE for more information.

https://github.com/elojah/