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Releases: EmperorPenguin18/roguelike

Week 8

03 Oct 18:00
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This release is delayed because I got busy with school at the end of August / all of September. New features:

  • You can now find money in the "dungeon" (now it's heist)
  • New menu art
  • Shop between heists to buy items with all the money you get

https://www.reddit.com/r/roguelikedev/comments/p60wx4/roguelikedev_does_the_complete_roguelike_tutorial/

Week 7

11 Aug 04:51
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Floors will change as the player descends. Equipment system implemented.

https://www.reddit.com/r/roguelikedev/comments/p1phct/roguelikedev_does_the_complete_roguelike_tutorial/

Week 6

30 Jul 03:45
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Game has a main menu. Progress can be saved. Player can level up. Floors of the dungeon can be traversed.

https://www.reddit.com/r/roguelikedev/comments/owvvt1/roguelikedev_does_the_complete_roguelike_tutorial/

Week 5

28 Jul 01:12
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Week 4

18 Jul 02:38
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Enemy has simple AI. Enemies will deal and take damage. Interface is improved.

https://www.reddit.com/r/roguelikedev/comments/onwoom/roguelikedev_does_the_complete_roguelike_tutorial/

Week 3

13 Jul 23:28
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Player now has FOV. Enemies are spawned randomly in the dungeon. Enemies can be interacted with.

https://www.reddit.com/r/roguelikedev/comments/oj8ke8/roguelikedev_does_the_complete_roguelike_tutorial/

Week 2

06 Jul 03:27
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Week 1

30 Jun 05:03
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