#Simple Graphics Library
SGL is a small graphics wrapper for GDI+ designed to help windows C++ developers to draw stuff with very little effort. Please visit the official website for more information. A stable version can be found on our website, the developer version can be downloaded from this repository.
Are you eager to get involved in this project? Fantastic! Here are some stuff that needs fixing.
- Spell check the website.
- Fix crash when window is closed and the user has manually resized the window.
- Hide some public variables and methods (Marked with a comment in the header file).
- Minimize flickering caused by manual resize of the window.
- Make copyBrush() and copyPen() not return pointers.
setPenStyle(SOLID, DASHED or DOTTED).drawPixel(float, flaot).setWindowTitle(string).getWidth(), getHeight().- showConsoleWindow(bool).
- Somehow open a window without SubSystem set to WINDOWS.
- Implement an input API.
- Code clean up by someone who's actually experienced in C++ (because I'm not).
We don't need a pile of extra GDI+ wrapper methods. Let's focus on creating a solid easy to use API.