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Releases: Etheirys/Brio

Brio v0.4.2

23 Sep 00:38
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  • Provide better compatibility for .chara files

Brio v0.4.1

24 Aug 14:01
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  • Added a Universal Gizmo mode to the Brio Overlay Gizmo!
  • Added Upper & Lower Teeth bones to Advanced Pose window
  • Added IVCS Buttock bones to Advanced Pose window

  • Added an Enable FOV setting to the Cutscene Control
  • Added a Delimit Speed setting to the Advanced Animation Window
    • With this enabled you can make the animation speed go in reverse or very very fast!

  • Fixed an issue that caused incorrect items to show up when you right clicked an item in the Entity Hierarchy
  • Fixed Glamourer desync issues
  • Fixed FOV being high when playing a XAT Cutscene(.xcp) file

  • Made more micro-optimizations & more stability improvements

Known Issues

  • When importing a pose as Expression the head does not rotate properly,
    • You can fix this by rotating the "Head" bone manually
  • Not all of the new bones are named yet
  • The Library does not have an option to Import as Expression

Brio v0.4.0.3

19 Aug 23:59
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  • Fixed being unable to change an Actor's Appearance if you don't have Glamourer installed

Brio v0.4.0.2

19 Aug 21:51
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  • Fix a crash when leaving GPose with Freeze Physics Enabled
  • Fixed the Camera Window from moving endlessly to the right

Brio v0.4.0.1

19 Aug 21:04
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  • Fix a crash when leaving GPose with Freeze Physics Enabled Didn't work

Brio v0.4.0

19 Aug 20:19
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Freeze Physics & XAT's Cutscene Control

  • Updated the Advanced Pose Window

    • Added a Freeze Physics & Freeze Character button
    • Changed the Bone Page selector visual style
    • Better layout of Bones on Body page
  • Refreshed the UI for the Entity Hierarchy

  • Updated the Animation Control Editor

    • Ported XAT's Cutscene Control to the Advanced Animation Control Window
      • Added a new Cutscene setting, Start All Actors Animations On Play
        • With this enabled all actors will play the animation set in the Base slot
    • Added Start Delay & Animation Delay
      • Note: The time-scale for the delay functions are in milliseconds!
      • 1000 Milliseconds = 1 Second
  • Refreshed user experience of the Animation Control Editor

    • Added a Freeze Physics button
    • Added new Actors dropdown list
      • With this menu you can Freeze/Un-Freeze all Actors or Stop/Play All Actors Animations
    • Pausing Actors should now be more reliable
    • Added a new setting when searching for a animation, Start Animation On Select
  • Added 3 new Key-binds

    • Stop Playing Cutscene (Shift + B)
    • Start All Actors Animations (Shift + N)
    • Stop All Actors Animations (Shift + M)
  • Added simple savable camera presets to the Camera Editor #73 (Thanks @snaeling)

    • These presets do not persist and will be 'forgotten' after ending a Gpose session
  • The open Advanced Window buttons will now toggle their respective Advanced Windows

  • Updated the Brio Welcome Window

  • Brio will now respond to /xat in FFXIV chat

  • Made micro-optimizations across the codebase

  • Fixed a crash with IMGUI
  • Fixed an issue with MCDFs
  • Fixed the margins on the Rename Actor Popup

Known Issues

  • When importing a pose as Expression the head does not rotate properly,
    • You can fix this by rotating the "Head" bone manually
  • Not all of the new bones are named yet
  • The Library does not have an option to Import as Expression
  • Right clicking on an item in the Entity Hierarchy gives a very long list of items

Brio v0.3.3

30 Jul 23:07
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  • Support for FFXIV 7.05! #68 (Thanks @AsgardXIV)

  • Updated the Advanced Pose Window.

    • Added a new separate page for Face Bones
    • You can now undock the Transform Control Pane
    • You can now Hide the Transform Control Pane
  • Added more Bone Categories: Face, Eyes, Lips & Jaw

  • Added a new setting "Use the Library when importing a file"

With this disabled you use the Dalamud File Picker when importing files

And finally,

  • Added 'Import as Expression"

Known Issues

When importing a pose as Expression the head does not rotate properly,
You can fix this by rotating the "Head" bone manually

Brio v0.3.2.2

16 Jul 14:40
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  • Support for patch 7.01.
  • Added support for Facewear. #64

Brio v0.3.2.1

09 Jul 19:22
baa6749
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  • More facial bones added to advanced posing
  • More facial bones named

Known Issues

  • Old pose files do not load faces correctly,
    As a mitigation, make sure to unselect "Head" under import options when loading old poses

  • Facewear is not changeable in the Advanced Appearance Window

  • Not all of the new bones are named yet

Brio v0.3.2.0

08 Jul 21:13
e72d819
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  • Update Brio for Dawntrail #61 (Thanks @AsgardXIV!)
  • Added support for the second dye channel #61 (@AsgardXIV)
  • Added the Import Options button to the Library when importing a pose
  • Renamed some of the bones for better consistency
  • Made the default size of the Skeleton's LineThickness & Bone's CircleSize smaller

Known Issues

  • Old pose files do not load faces correctly,
    As a mitigation, make sure to unselect "Head" under import options when loading old poses

  • Facewear is not changeable in the Advanced Appearance Window

  • Not all of the new bones are named yet