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Update changelog.md
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speed2CZ authored Nov 27, 2020
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# Changelog

## Patch 6.0.2 (November 11th, 2020)

### General
- Added NoRushRadius into the files so the missions can be opened via GPG editor without crashing.

### FA Campaign

#### Operation Mind Games (5th mission)
- Disabled Scathis in Hex5's base due to recent balance changes to Scathis.

### Aeon Campaign

#### Operation High Tyde (3rd mission)
- Small changes to make sure Arnold's ACU won't move when captured during the final cinematics.

#### Operation Shining Star (5th mission)
- Fixed bug where mission would not fail when civilians, that player was suppose to protect, died.

### Custom Missions

#### Operation Ioz Shavoh Kael
- Fixed some players not spawning.
- Fixed Player3 being neutral.

#### Operation Ytha Aez
- Fixed some players not spawning.

#### Operation Tha Atha Aez
- Fixed some players not spawning.

#### Operation Uhthe Thuum QAI
- Fixed some players not spawning.

### Contributors
- KionX
- Shadowlorda1
- speed2

## Patch 6.0.1 (February 29th, 2020)

### Custom Missions
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