Skip to content

Releases: FeralAI/MPG

v0.4.0

22 Jan 07:10
Compare
Choose a tag to compare

Changelog:

  • Modernize some code, thanks @ivanhawkes!
  • Added checksum member to GamepadOptions
  • Added invert X and Y axes options

NOTE: The code modernization made the MPG and MPGS classes abstract, meaning you will need to subclass one of them to create your implementation.

V0.2.1

13 Dec 06:18
Compare
Choose a tag to compare
v0.2.1

Bump version

v0.2.0

15 Oct 00:23
Compare
Choose a tag to compare
  • Added GamepadState::aux to allow additional arbitrary input tracking
  • Prevent GamepadStorage::save() from constantly running save logic when firing on hotkey check
  • Moved InputMode, DpadMode and SOCDMode vaules into a GamepadOptions property for easier saving/loading

v0.1.1

19 Sep 20:51
Compare
Choose a tag to compare

Small bugfix release:

  • Fixed debouncer overwriting analog values

v0.1.0

19 Sep 13:52
Compare
Choose a tag to compare

Initial release