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Add Fixed Axis facing mode for particles
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mafiesto4 committed Dec 16, 2019
1 parent bb7e74a commit 9408da4
Showing 1 changed file with 8 additions and 1 deletion.
9 changes: 8 additions & 1 deletion FlaxEditor/Surface/Archetypes/ParticleModules.cs
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,11 @@ public enum ParticleSpriteFacingMode
/// Particles will use the custom vector for facing.
/// </summary>
CustomFacingVector,

/// <summary>
/// Particles will use the custom fixed axis for facing up.
/// </summary>
FixedAxis,
}

/// <summary>
Expand Down Expand Up @@ -460,7 +465,9 @@ public override void OnValuesChanged()

private void UpdateInputBox()
{
GetBox(0).Enabled = (ParticleSpriteFacingMode)Values[2] == ParticleSpriteFacingMode.CustomFacingVector;
var facingMode = (ParticleSpriteFacingMode)Values[2];
GetBox(0).Enabled = facingMode == ParticleSpriteFacingMode.CustomFacingVector
|| facingMode == ParticleSpriteFacingMode.FixedAxis;
}
}

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