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Improve pathfinding #4

Merged
merged 8 commits into from
Aug 22, 2022
Merged

Improve pathfinding #4

merged 8 commits into from
Aug 22, 2022

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Fris0uman
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  • Use NavigationServer2D as advised
  • Add small logic to have robots path around each other after colliding, it works but if too many robots get into the pile they still get stuck
  • Use collision layers instead of checking the class of the collider
  • Edit the map a bit to remove case that the pathfinding can't handle
  • Chnage how robots wnader so that they'll explore in every direction from the depot

@Fris0uman Fris0uman merged commit fd2b3d2 into main Aug 22, 2022
@Fris0uman Fris0uman deleted the path branch August 22, 2022 17:42
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