Release beta v4.2.108
Pre-release
Pre-release
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
- Implemented Warhammer 3 support in the Unit Editor.
- Implemented "Invalid Key on Lua Script" diagnostic.
- Implemented automatic translation of entries with the same value in the Translator.
- Implemented automatic translation of entries with the same value as a vanilla entry in the Translator.
- Implemented automatic translation using google when first clicking on an untranslated line.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
- Autosaves are only triggered if the pack has been marked as "edited".
- Updated minimal rust version to 1.70.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
- Fixed parent packs not properly initializing their loc data under specific circustances.
- Fixed debug update schema function not properly cleaning invalid schema reference data.
- Fixed issues when processing Empire and Napoleon AK xml files.
- Fixed rare CTD when updating a table.
- Fixed incorrect path being set for automatically detected games.
- Fixed missing error message about the 'Rescue PackFile' feature.
- Fixed environment files being optimized away from map packs by the optimizer.
- Fixed "Update schema from AK" failing to find relations specified in TWaD_relationships when updating schemas.
- Fixed unit editor's window being too big and not scrollable.
- Fixed unit editor failing to load variantmesh files.
- Fixed error in the 3d viewer causing models to not load the rigidmodel editor.
- Fixed Drazhir lazyness on updates (may not work).
- Fixed windows not opening the changelog due to missing associations with md files.
- Fixed a double update triggering when trying to restart RPFM after an update.
- Fixed a lot of issues related to selection being broken in the Translator.
- Fixed a bug where sometimes the rigidmodel 3d renderer would fail to find textures.
- Fixed Rome 2 Build Startpos process not including victory objectives in the startpos.
- Fixed "Copy from Source" being a bit broken in the Translator.