- Thread-safe.
- Supports multiple readers.
- Generic over the item type.
- Provides access to all items (not n-1).
- Supports Linux, macOS, Windows, and Android.
- Sync, async, and non-blocking implementations.
- Generic variant that allows specifying custom
Notifiers
to ease integration. - Underlying data structure (i.e.,
DoubleMappedBuffer
) is exported to allow custom implementations.
This circular buffer implementation maps the underlying buffer twice, back-to-back into the virtual address space of the process. This arrangement allows the circular buffer to present the available data sequentially, (i.e., as a slice) without having to worry about wrapping.
use vmcircbuffer::sync;
let mut w = sync::Circular::new::<u32>()?;
let mut r = w.add_reader();
// delay producing by 1 sec
let now = std::time::Instant::now();
let delay = std::time::Duration::from_millis(1000);
// producer thread
std::thread::spawn(move || {
std::thread::sleep(delay);
let w_buff = w.slice();
for v in w_buff.iter_mut() {
*v = 23;
}
let l = w_buff.len();
w.produce(l);
});
// blocks until data becomes available
let r_buff = r.slice().unwrap();
assert!(now.elapsed() > delay);
for v in r_buff {
assert_eq!(*v, 23);
}
let l = r_buff.len();
r.consume(l);
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