An attempt to emulate a GameBoy Advance. This is my Rust(and emudev as well) learning project
- Implemented Arm ISA decoder
- Implemented Thumb ISA decoder
- Implemented some basic logic for GBA memory(r/w operations)
- Fully implement Arm ISA
- Fully implement Thumb ISA
- Refactor the code to make it cleaner and better structured
- Write a decent documentation