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A game based on the Maxwell's demon paradox, using the Verlet Algorithm to compute the forces and trajectories of gas molecules interacting with a Lennard-Jones potential, and the first law of thermodynamics to calculate the energy obtained by a heat engine working on infinitesimal cycles. More info about this projects inside the Readme.

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GabLinares/Saved-by-the-Paradox

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Saved-by-the-Paradox

A game based on the Maxwell's demon paradox, where you have to separate gas particles inside two connected chambers, taking into account their velocities in order to warm up one of them and cool down the another one.
With the energy obtained in the process of the two chambes of reaching thermal equilibrium again, you can propel a car that needs to scape from a monster.
This game uses the Verlet Algorithm to compute the forces and trajectories of the gas molecules interacting with a Lennard-Jones potential, and the first law of thermodynamics to calculate the energy obtained by a heat engine working on infinitesimal cycles.

All the code of the project itself is inside Assets/Scripts.

The game will be published by the University of Barcelona on Google Play in the following weeks.

This game was developed by Gabriel Linares with the help and guidance of Dr Bruno Julia and Dr. Carles Calero, from the ICCUB and IN2UB departments of the University of Barcelona.

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A game based on the Maxwell's demon paradox, using the Verlet Algorithm to compute the forces and trajectories of gas molecules interacting with a Lennard-Jones potential, and the first law of thermodynamics to calculate the energy obtained by a heat engine working on infinitesimal cycles. More info about this projects inside the Readme.

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