Licensed under Creative Commons Attribution 4.0 International.
Exceptions:
DMG-CPU-06/DMG-CPU-06.jpg
,MGB-xCPU/MGB-LCPU-02.jpg
: assumed to be in public domain based on the readme.txt file
Used libraries:
Quick links:
- Original Game Boy (DMG)
- Game Boy Pocket (MGB)
- Game Boy Light (MGL)
- Game Boy Advance SP AGS-001
- Super Game Boy (SGB)
- 4-player adapter (DMG-QLA-01)
All the schematics in this repository are licensed very liberally under CC BY 4.0, so you can copy, distribute, modify, or even sell them commercially if you want. There's just one requirement: attribution
Basically it just means this: don't remove the original creator's name, or at least somehow acknowledge them. Here's the full description about it in CC BY 4.0
Known license violations:
-
"MRjohnathon": They took my schematics and KiCad libraries, made some arbitrary changes (some of which are completely incorrect!), and published them without attribution. They also made a PCB design based on the schematics, which is perfectly fine, although the design seems to be at least partially based on kamicane's Super-DMG-01 (licensed under CC BY SA 4.0), without attribution. They added attribution after I complained.
-
RetroSix. They use screenshots of my GBA SP schematics in their wiki without attribution. A simple link to the original schematics would be enough, but there is no mention of the source of the schematics.
Traced based on high-res scans by Alex a.k.a. ArcadeTV.
Components were identified by desoldering and measuring everything on a DMG-CPU-06 board.
Note: there are several versions of original Game Boy mainboards, and these schematics have accurate information only for DMG-CPU-06
Original Game Boy mainboard schematics
Traced DMG-CPU-06 board SVG
Components were identified by desoldering and measuring everything on a DMG-LCD-06 board.
Note: there are several versions of original Game Boy LCD boards, and these schematics have accurate information only for DMG-LCD-06
Original Game Boy LCD board (DMG-LCD-06) schematics
Components were identified by desoldering and measuring everything on one board of each type (A/B/C/D).
There are several versions of the regulator board, but the board label is not enough to distinguish the different versions. gbhwdb uses unofficial type A1/A2/A3/B/C/D designation, which is also used here. Identify your board by looking at the following board version comparison photo:
Schematics:
- DC CONV DMG (type A / type B) schematics
- DC CONV DMG (type C) schematics
- DC CONV2 DMG (type D) schematics
Visual component references:
- DC CONV DMG (type A) visual component reference
- DC CONV DMG (type B) visual component reference
- DC CONV DMG (type C) visual component reference
- DC CONV2 DMG (type D) visual component reference
Known differences:
- A1 vs A2 vs A3: one trace is laid out slightly differently at the bottom of the board
- A vs B: exactly the same circuit, but the board layout has been redone and small components now come in MicroMELF packages (vs 0603 imperial)
- B vs C: almost exactly the same circuit, but the input filter no longer has an inductor, and many component values have been slightly changed. Schottky diode switched from surface-mount SOT-23 package to through-hole DO-34.
- C vs D: main circuit and components are identical, but an extra undervoltage lockout (UVLO) circuit has been added and board layout has been redone once again
Components were identified by desoldering and measuring everything on one board of each type.
Original Game Boy headphone jack board schematics
Traced SVGs:
Traced based on high-res scans by Alex a.k.a. ArcadeTV.
Components were identified by desoldering and measuring everything on MGB-ECPU-01 and MGB-LCPU-01 boards.
Game Boy Pocket mainboard schematics
Traced MGB-LCPU-02 board SVG
Raw notes of MGB-ECPU-01 board components
Components were identified by desoldering and measuring everything on one board of each type (A/B).
There are actually at least three different variants of this board with some minor layout adjustments, but the same schematics apply to all of them.
Components were identified by desoldering and measuring everything on an MGL-CPU-01 board.
Game Boy Light mainboard schematics
Traced MGL-CPU-01 board SVG
Raw notes of MGL-CPU-01 board components
Components were identified by desoldering and measuring everything on a AGS-CPU-11 board.
Note: there are several versions of Advance SP mainboards, and these schematics have accurate information only for AGS-CPU-11
Game Boy Advance SP AGS-001 mainboard (AGS-CPU-11) schematics
Raw notes of AGS-CPU-11 board components
Traced AGS-CPU-11 board SVG
Components were identified by desoldering and measuring everything on a SGB-R-10 board.
Super Game Boy schematics
Traced SGB-R-10 board SVG