Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

glxinfo-like debugging #73

Closed
hhirsch opened this issue Sep 8, 2017 · 12 comments
Closed

glxinfo-like debugging #73

hhirsch opened this issue Sep 8, 2017 · 12 comments

Comments

@hhirsch
Copy link
Member

hhirsch commented Sep 8, 2017

There needs to be an easy way to dump important system data for debugging.

  • GPU
  • OS Version
  • OpenGL Version
  • Shader Version
@ElementW
Copy link
Contributor

@wow2006 started working on this issue as said on Gitter

@wow2006
Copy link
Contributor

wow2006 commented Oct 21, 2017

I just push Linux version of glxInfo

@wow2006
Copy link
Contributor

wow2006 commented Oct 25, 2017

add windows version without test cases

@wow2006
Copy link
Contributor

wow2006 commented Oct 28, 2017

moved test cases to #111

@hhirsch
Copy link
Member Author

hhirsch commented Nov 28, 2017

@wow2006 This is merged and tested, right?

@wow2006
Copy link
Contributor

wow2006 commented Nov 28, 2017

It still needs to be tested.

@hhirsch
Copy link
Member Author

hhirsch commented Nov 28, 2017

@wow2006 How is it compiled and run?

@wow2006
Copy link
Contributor

wow2006 commented Dec 17, 2017

It just needs awk at test cases

@wow2006
Copy link
Contributor

wow2006 commented Dec 17, 2017

$ ninja test
[1/1] Running tests...
Test project RadixEngine/build/Release
    Start 1: XmlHelperTest
1/9 Test #1: XmlHelperTest ....................   Passed    0.14 sec
    Start 2: QuaternionTest
2/9 Test #2: QuaternionTest ...................***Failed    0.05 sec
    Start 3: MathTest
3/9 Test #3: MathTest .........................   Passed    0.04 sec
    Start 4: DistroTest
4/9 Test #4: DistroTest .......................   Passed    0.74 sec
    Start 5: KernelTest
5/9 Test #5: KernelTest .......................   Passed    0.88 sec
    Start 6: CpuTest
6/9 Test #6: CpuTest ..........................   Passed    1.38 sec
    Start 7: MemTest
7/9 Test #7: MemTest ..........................   Passed    0.65 sec
    Start 8: SDL2Test
8/9 Test #8: SDL2Test .........................   Passed    0.61 sec
    Start 9: OpenGLVersionTest
9/9 Test #9: OpenGLVersionTest ................   Passed    0.72 sec

89% tests passed, 1 tests failed out of 9

Total Test time (real) =   5.21 sec

The following tests FAILED:
          2 - QuaternionTest (Failed)
Errors while running CTest

@hhirsch
Copy link
Member Author

hhirsch commented Dec 17, 2017

@wow2006 We have talked about this. There is no real value in tests.
How is it compiled and run?

@hhirsch
Copy link
Member Author

hhirsch commented Aug 31, 2020

@touchdestroyer1980 I am sorry I have to remove every comment that is not on topic for this issue.

@GlPortal GlPortal deleted a comment Aug 31, 2020
@GlPortal GlPortal deleted a comment Aug 31, 2020
@GlPortal GlPortal deleted a comment Aug 31, 2020
@hhirsch
Copy link
Member Author

hhirsch commented Sep 9, 2020

Won't fix

@hhirsch hhirsch closed this as completed Sep 9, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants