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Hi, I'm Siarhei Dziki aka @GloryOfNight and I'm a professional software engineer aswell as game developer. My career started in Jan 2018. My skills consist of: - Proficiency in C++17/20 - Proficiency in Unreal Engine - Familiar with crossplatform development (Windows, Linux, PlayStation, Xbox) - Familiar with CMake - Used to use Git Titles I worked on: - UFL (football simulator game for modern consoles) Unreal, C++: - Dedicated server & P2P matches, Backend Intergration, Consoles development (at early stages) - BombaNino (startup match3 game for mobile) Unreal, C++: - Gameplay, all-around generalist - BloodOfHeroes (viking souls-like pvp game for pc) Unreal: - Gameplay I'm taking interest in: - Real-time rendering over vulkan api - Game engine development - Open source code to general public under MIT licence - Creating free&open-source unreal plugins Checkout my: Tools: clang-format-all: reformat entire cxx project with very little time using already existing clang-format executable - https://github.com/GloryOfNight/clang-format-all Game engine experements: dreco-engine-vulkan: game engine, using sdl and vulkan - https://github.com/GloryOfNight/dreco-engine-vulkan dreco-engine: 2d game engine, using sdl2 and opengles with small matchline game on it - https://github.com/GloryOfNight/dreco-engine Unreal Plugins sentry: integration of sentry analytics using http - https://github.com/GloryOfNight/UE4_Sentry firebase: integration of firebase analytics using sdk - https://github.com/GloryOfNight/UE4_FirebaseAnalytics android-in-app-updates: call update app popup if update is available with one simple function - https://github.com/GloryOfNight/UE4_AndroidInAppUpdates
Popular repositories Loading
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UE4_FirebaseAnalytics
UE4_FirebaseAnalytics Public archiveFirebase analytics provider for Unreal Engine 4.
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UE4_AndroidInAppUpdates
UE4_AndroidInAppUpdates Public archiveUnreal Engine 4 plugin that allow you to integrate in-app updates into your game.
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clang-format-all
clang-format-all PublicTool to reformat your entire C++ project directory in fast multithreaded manor using clang-format
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dreco-engine-vulkan
dreco-engine-vulkan PublicProject for personal fun of writing vulkan renderer and an game engine (probably).
C++ 3
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