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Added gizmos to help align interactable joints #585

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@Malcolmnixon Malcolmnixon commented Dec 10, 2023

This PR resolves request #584 by adding gizmos to align interactable hinges, sliders, and joysticks. This does cause minor breakage in that:

  • New origin nodes have been introduced where the ranges are visualized
  • Testing showed Y-Axis inversion on the slider and joystick

Demonstration Video

Gizmos.mp4

Slider Gizmo

image

Hinge Gizmo

image

Joystick Gizmo

image

This PR resolves request GodotVR#584 by adding gizmos to align interactable hinges, sliders, and joysticks. This does cause minor breakage in that:
- New origin nodes have been introduced where the ranges are visualized
- Testing showed Y-Axis inversion on the slider and joystick
@BastiaanOlij BastiaanOlij added this to the 4.4.0 milestone Dec 11, 2023
@BastiaanOlij BastiaanOlij added enhancement New feature or request breaking Breaking change labels Dec 11, 2023
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lgtm, can merge when we've got 4.3.1 out.

@BastiaanOlij BastiaanOlij linked an issue Dec 11, 2023 that may be closed by this pull request
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@Malcolmnixon to revisit this, should rebase and see if any changes are required in order to merge.

@DigitalN8m4r3 DigitalN8m4r3 mentioned this pull request Nov 3, 2024
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Interactables need 3D Gizmos to assist in alignment
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