Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update README.md regarding OpenXR plugin instructions #675

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
5 changes: 2 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -37,9 +37,8 @@ Information about how to use this plugin can be found [on the website](https://g

This repository now contains a full demo for XR Tools with the XR Tools add on included in this demo.

After cloning this repository you will need to install the OpenXR plugin for it to work. The OpenXR plugin is not included within this repository.
You can obtain the OpenXR plugin [here](https://github.com/GodotVR/godot_openxr/releases) or download it from the asset library within Godot.

If you're using a version of Godot prior to 4.0, you will need to install the OpenXR plugin after cloning this repository for it to work. The OpenXR plugin is not included within this repository.
You can obtain the OpenXR plugin [here](https://github.com/GodotVR/godot_openxr/releases) or download it from the asset library within Godot. For Godot 4.x users, no installation is required.
### XR Tools library

To obtain just the XR Tools library for your own project, please check [releases](https://github.com/GodotVR/godot-xr-tools/releases) or download it from the asset library within Godot.
Expand Down