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FlxSound: add loopTime, closes #1662 #1736

Merged
merged 3 commits into from
Mar 15, 2016
Merged

FlxSound: add loopTime, closes #1662 #1736

merged 3 commits into from
Mar 15, 2016

Commits on Feb 20, 2016

  1. Allows to specify from where to restart a sound after looping, if ena…

    …bled.
    
    Also, tiny cleanup of some FlxSound things.
    winterismute committed Feb 20, 2016
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Commits on Feb 21, 2016

  1. Changes after discussion

    winterismute committed Feb 21, 2016
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Commits on Mar 10, 2016

  1. Removed the possibility of looping without using the event (using the…

    … second argument of sound.play() instead), now the event is always used. Fixed naming
    winterismute committed Mar 10, 2016
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