Convert FlxMouseEventManager from global singleton to instanced FlxBasic #1961
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Relates to #1087 (closed, but not resolved for FlxMouseEventManager.) Allows creating separate FlxMouseEventManagers which can be added to states, and which won't be updated when the state is inactive (e.g. when substates are active.) Can still be used as a global singleton, but not quite backwards compatible - requires using
globalManager
instance methods instead of static methods.Requires an update to flixel-demos (HaxeFlixel/flixel-demos#249) so Travis will fail.