-
Notifications
You must be signed in to change notification settings - Fork 752
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
2-2 jobs skill rebalance - Bard/Dancer (2018 Patch/Renewal) #3279
2-2 jobs skill rebalance - Bard/Dancer (2018 Patch/Renewal) #3279
Commits on Jun 30, 2024
-
Add song groups for Bard/Dancer songs (RE-only)
Song effects are now grouped and songs of the same group doesn't overlap with each other. Activating a new effect of the same group ends other existing effects. There are 3 groups: 1. Bard songs -- song buffs exclusive to bards 2. Dancer songs -- song buffs exclusive to dancers 3. Ensemble songs -- song buffs exclusive to ensemble From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 9362328 - Browse repository at this point
Copy the full SHA 9362328View commit details -
Rebalance of BA_MUSICALSTRIKE (Melody Strike) and DC_THROWARROW (Slin…
…ging Arrow) -Damage formula changed - New: [110 + (Skill Level x 40)]% x 2 hits - SP cost changed - Old: (Skill Level × 2) - 1 - New: 12 at all skill levels - Casting time reduced: 1.5s -> 0.5s (Based on DivinePride data see more below) - Fixed Cast Time of 0.3s remains untouched - Variable Cast Time reduced 1.2s -> 0.2s - Global skill delay added: 0.3s The Casting Time value is presented differently in each source I was looking at: - Official notes: Variable cast time reduce from 1.5s to 0.5s but we never had *Variable* Cast Time in 1.5s (only 1.2s Variable + 0.3 Fixed) - Divine Pride: 0.2s Variable + 0.3s Fixed (total 0.5s) - iRO Wiki: 0.5s Variable only From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 5bcff7d - Browse repository at this point
Copy the full SHA 5bcff7dView commit details -
Rebalance of BA_MUSICALLESSON (Music Lessons)
- Add effect: Attack Speed +(Skill_Lv)% with Musical Instruments - Add effect: Max SP +(Skill_Lv)% - No longer gives bonuses to song effects From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 23b2ab1 - Browse repository at this point
Copy the full SHA 23b2ab1View commit details -
Rebalance of DC_DANCINGLESSON (Dance Lessons)
- Add effect: Max SP +(Skill_Lv)% - Add effect: When using Whips, CRI +(Skill_Lv) - No longer gives bonuses to dance effects From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 785a3a1 - Browse repository at this point
Copy the full SHA 785a3a1View commit details -
Rebalance of BA_FROSTJOKE (Unbarring Octave)
- Global skill delay reduced: 4s -> 0.3s - 4s Cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 9b6bcf9 - Browse repository at this point
Copy the full SHA 9b6bcf9View commit details -
Rebalance of BD_ENCORE (Encore)
- Added 0.3s of global skill delay - Added 10s of cooldown From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for ef6b628 - Browse repository at this point
Copy the full SHA ef6b628View commit details -
Rebalance of BA_DISSONANCE (Unchained Serenade)
Skill reworked. - Now causes Neutral Magical damage in a 9x9 area - Can only be used in PvP areas - 0.3s of global delay added - 5s of cooldown added - SP cost changed - Old: 15 + (SkillLv) x 3 - New: 32 + (SkillLv) x 3 From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 45e6b30 - Browse repository at this point
Copy the full SHA 45e6b30View commit details -
Rebalance of BA_POEMBRAGI (Magic Strings)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - Variable cast reduction: (SkillLv)% - Cast delay reduction: (SkillLv x 3)% - Caster stats and Music Lessons no longer affects the formula - Effect duration changed: 180s -> 60s - SP Cost changed: - Old: 35 + (SkillLv x 5) - New: 60 + (SkillLv x 5) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for b3786a6 - Browse repository at this point
Copy the full SHA b3786a6View commit details -
Rebalance of BA_ASSASSINCROSS (Impressive Riff)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - ASPD: - when SkillLv < 10: +(1 + ((SkillLv - 1) x 2))% - when SkillLv = 10: +20% - Caster stats and Music Lessons no longer affects the formula - Effect duration changed: 180s -> 60s - SP Cost changed: - Old: 35 + (SkillLv x 5) - New: 60 + (SkillLv x 5) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 332f40f - Browse repository at this point
Copy the full SHA 332f40fView commit details -
Rebalance of BA_APPLEIDUN (Song of Lutie)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect changes: - MaxHP increase formula changed: - SkillLv < 10: (SkillLv + 9)% - SkillLv = 10: 20% - Removed HP Recovery effect - Added effect: HP Regen Rate increase by (SkillLv x 2)% - Caster stats and Music Lessons no longer affects the formula - Effect duration changed: 180s -> 60s - SP Cost changed: - Old: 35 + (SkillLv x 5) - New: 60 + (SkillLv x 5) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 252c90c - Browse repository at this point
Copy the full SHA 252c90cView commit details -
Rebalance of BA_WHISTLE (Perfect Tablature)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - Flee increase: - when SkillLv < 10: +(18 + SkillLv x 2) - when SkillLv = 10: +40 - Perfect Dodge increase: (SkillLv + 1) / 2 - Caster stats and Music Lessons no longer affects the formula - Effect duration changed: 180s -> 60s - SP Cost changed: - Old: 20 + (SkillLv x 4) - New: 20 + (SkillLv x 2) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for c1f448c - Browse repository at this point
Copy the full SHA c1f448cView commit details -
Rebalance of DC_UGLYDANCE (Hip Shaker)
Skill reworked: - It is now a single AoE effect - It no longer keeps the "performance running" - SP drain amount changed: (10 + 2 * (SkillLv))% - SP Cost changed: - Old: 20 + (SkillLv x 3) - New: 32 + (SkillLv x 3) - 0.3s global delay added - 5s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 4af0255 - Browse repository at this point
Copy the full SHA 4af0255View commit details -
Rebalance of DC_DONTFORGETME (Slow Grace)
Skill reworked: - It is now a single AoE effect which causes a SC on enemies - It no longer keeps the "performance running" - Effect formula changed: - Attack Speed reduction: ((SkillLv x 3) + DEX / 15)% - Move Speed reduction: ((SkillLv x 2) + AGI / 20)% - Note: According to rA, dividing by 15 and 20 was already the right values for RE. And this does seem to match the rebalance formula (at least, is close enough) - Can only be used in PvP areas - 0.5s of global delay added - 1s casting time added - 20s of cooldown added - SP cost changed - Old: 25 + (SkillLv) x 3 - New: 35 + (SkillLv) x 3 - Area of Effect increased: 7x7 -> 9x9 From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 91bf1e3 - Browse repository at this point
Copy the full SHA 91bf1e3View commit details -
Rebalance of DC_SERVICEFORYOU (Gypsy's Kiss)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - Max SP Boost: - SkillLv < 10: (9 + SkillLv)% - SkillLv = 10: 20% - SP Cost reduction: (SkillLv + 5)% - Caster stats and Dance Lessons no longer boosts the effects - SP Cost changed: - Old: 35 + (SkillLv x 5) - New: 57 + (SkillLv x 3) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 7cb88f8 - Browse repository at this point
Copy the full SHA 7cb88f8View commit details -
Rebalance of DC_FORTUNEKISS (Lady Luck)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect changed: - Crit boost formula changed: +(SkillLv)% - Added effect: Crit damage +(SkillLv x 2)% - Caster stats and Dance Lessons no longer boosts the effects - SP Cost changed: - Old: 40 + (SkillLv x 3) - New: 35 + (SkillLv x 5) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 01dacf3 - Browse repository at this point
Copy the full SHA 01dacf3View commit details -
Rebalance of DC_HUMMING (Focus Ballet)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - HIT boost: +(SkillLv x 4) - Caster stats and Dance Lessons no longer boosts the effects - SP Cost changed: - Old: 20 + (SkillLv x 2) - New: 30 + (SkillLv x 3) - 1s casting time added - 0.5s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 29ec605 - Browse repository at this point
Copy the full SHA 29ec605View commit details -
Change general effect of performing ensembles (RE-only)
- Add SC_ENSEMBLEFATIGUE effect after ensemble skills (RE-only) After using an ensemble skill, ensemble fatigue starts on both performers - Ensemble skills now consumes requirements from partner too From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 2fd9dd0 - Browse repository at this point
Copy the full SHA 2fd9dd0View commit details -
Change pc_gainexp "is_quest" to a bitmask enum
this allows us to easily expand it with new flags
Configuration menu - View commit details
-
Copy full SHA for 0dc17bb - Browse repository at this point
Copy the full SHA 0dc17bbView commit details -
Rebalance of BD_RICHMANKIM (Mental Sensing)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - EXP Boost formula changed: - Old: +(25 + SkillLv x 11)% - New: +(10 + SkillLv x 10)% - 1s casting time added - 0.3s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for ff2a231 - Browse repository at this point
Copy the full SHA ff2a231View commit details -
Rebalance of BD_RINGNIBELUNGEN (Harmonic Lick)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect changed. Now gives a random buff to user and party members: - ASPD +20% - ATK +20% - MATK +20% - MaxHP +30% - MaxSP +30% - All Stats +15 - Hit +50 - Flee +50 - Reduce SP consumption of skills by 30% - Increase HP Recovery by 100% - Increase SP Recovery by 100% - SP Cost changed: - Old: 35 + (SkillLv x 3) - New: 68 - (SkillLv x 4) - 1s casting time added - 0.3s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 46f4576 - Browse repository at this point
Copy the full SHA 46f4576View commit details -
Rebalance of BD_SIEGFRIED (Acoustic Rhythm)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - Old: - Elemental Resistance: (30 + SkillLv x 10)% - Status Effect Resistance: (SkillLv x 10)% - New: - Elemental Resistance: (SkillLv x 3)% - Status Effect Resistance: (SkillLv x 5)% - SP Cost changed: - Old: 20 on all skill levels - New: 36 + (SkillLv x 4) - 1s casting time added - 0.3s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 83c98c7 - Browse repository at this point
Copy the full SHA 83c98c7View commit details -
Rebalance of BD_INTOABYSS (Power Chord)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - SP Cost increased: 10 -> 70 - 1s casting time added - 0.3s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 1b1b837 - Browse repository at this point
Copy the full SHA 1b1b837View commit details -
Rebalance of BD_ETERNALCHAOS (Down Tempo)
Skill reworked: - It now casts a single AoE effect in a 9x9 area - It no longer uses ground units nor keeps the "performance running" - SP Cost increased: 30 -> 120 - 1s casting time added - 0.3s global delay added - 60s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for d883aa5 - Browse repository at this point
Copy the full SHA d883aa5View commit details -
Rebalance of BD_ROKISWEIL (Classical Pluck)
Skill reworked: - It is now a single AoE effect - It no longer keeps the "performance running" - Effect changed: Inflicts confusion and blocks use of skill in all entities (Except performers) - Can only be used in PvP areas - 0.3s of global delay added - 1s casting time added - 20s of cooldown added - SP cost increased: 15 -> 180 - Area of Effect increased: 7x7 -> 9x9 From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 49968fe - Browse repository at this point
Copy the full SHA 49968feView commit details -
Rebalance of BD_LULLABY (Lullaby)
Skill reworked: - It is now a single AoE effect - It no longer keeps the "performance running" - Effect changed: - Inflicts sleep in enemies around user - INT no longer affects the chance - 0.3s of global delay added - 1s casting time added - 20s of cooldown added - SP cost increased: 20 -> 40 - Area of Effect increased: 7x7 -> 9x9 From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 0e77504 - Browse repository at this point
Copy the full SHA 0e77504View commit details -
Rebalance of BD_DRUMBATTLEFIELD (Battle Theme)
Skill reworked: - It is now a screen-wide skill (31x31) that gives the SC to all party members - It no longer uses ground units nor keeps the "performance running" - Effect formula changed: - Old: - Damage Boost: 125 + (SkillLv x 25) (depending on size) - DEF Boost: SkillLv x 10 - New: - ATK Boost: 15 + (SkillLv x 5) (ATK2 / I am making it as BATK / equip atk) - DEF Boost: SkillLv x 15 - SP Cost increased: - Old: 35 + (SkillLv x 3) - New: 46 + (SkillLv x 4) - 1s casting time added - 0.3s global delay added - 20s cooldown added From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for ccc9a0f - Browse repository at this point
Copy the full SHA ccc9a0fView commit details -
Configuration menu - View commit details
-
Copy full SHA for 1853c68 - Browse repository at this point
Copy the full SHA 1853c68View commit details -
Rebalance of BD_ADAPTATION (Amp)
Skill reworked. It now concedes a SC (SC_ADAPTATION) which reduces the SP consumption of performance skills by 20%. - 300s cooldown added - 0.3s of global skill delay added - SP cost increased: 1 -> 10 From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 6c751aa - Browse repository at this point
Copy the full SHA 6c751aaView commit details -
Expand ensemble skills range to 4 cells (RE)
From massive skills rebalance (1st/2nd/transclass) (2018.11.28)
Configuration menu - View commit details
-
Copy full SHA for 1560da7 - Browse repository at this point
Copy the full SHA 1560da7View commit details -
Remove special dispell logic for songs in RE
Since RE no longer has "song areas", this check does not make sense for RE
Configuration menu - View commit details
-
Copy full SHA for 95942f0 - Browse repository at this point
Copy the full SHA 95942f0View commit details