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Removed the /Libs folder, directly accesses the DLLs from your game p…
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…ath.
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HyperDondon committed Aug 30, 2024
1 parent 8939577 commit 78e7a26
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Showing 8 changed files with 9 additions and 4 deletions.
13 changes: 9 additions & 4 deletions GorillaTagModTemplateProject/Directory.Build.props
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<PluginsPath>$(GamePath)\BepInEx\plugins</PluginsPath>
</PropertyGroup>
<PropertyGroup Condition="'$(CI)'=='TRUE'">
<GameAssemblyPath>.\Libs</GameAssemblyPath>
<BepInExAssemblyPath>.\Libs</BepInExAssemblyPath>
<PluginsPath>.\Libs</PluginsPath>
<GamePath>C:\Program Files (x86)\Steam\steamapps\common\Gorilla Tag</GamePath>
<Assembly>$(GamePath)\Gorilla Tag_Data\Managed\Assembly-CSharp.dll</Assembly>
<PhotonRealtime>$(GamePath)\Gorilla Tag_Data\Managed\PhotonRealtime.dll</PhotonRealtime>
<PhotonUnityNetworking>$(GamePath)\Gorilla Tag_Data\Managed\PhotonUnityNetworking.dll</PhotonUnityNetworking>
<UnityEngine>$(GamePath)\Gorilla Tag_Data\Managed\UnityEngine.dll</UnityEngine>
<UnityEngineCoreModule>$(GamePath)\Gorilla Tag_Data\Managed\UnityEngine.CoreModule.dll</UnityEngineCoreModule>
<BepInExAssemblyPath>$(GamePath)\BepInEx\core</BepInExAssemblyPath>
<PluginsPath>$(GamePath)\BepInEx\plugins</PluginsPath>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
</PropertyGroup>
</Project>
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