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* Update docs/style/summary.md not it points on different style guides * Create ultica style summary.md * docs/installation fixed links style removed spaces from line ends * Rearranged main SUMMARY page * Ulitca style guide moved into separate section * How-to section fixed a bit * added SUMMARY.md files for MSX and HollowMoon * Links style fix for style/summary.md * Added tools section It need to proofread as English is not my first language. * style and grammar for windows_wrappers * change symlinks to file copies
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# Summary | ||
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- [Installation & Building](installation.md) | ||
- [Windows guide](installation_windows.md) | ||
- [Nix](installation_nix.md) | ||
- [Style guidelines](style/summary.md) | ||
- [General](style/general.md) | ||
- [Items](style/items.md) | ||
- [Overlay](style/overlay.md) | ||
- [Creatures](style/creatures.md) | ||
- [Terrain & Furniture](style/terrain-furniture.md) | ||
- [How to]() | ||
- [Tileset structure](how-to/structure.md) | ||
- [Autotiles](how-to/autotiles.md) | ||
- [Tools]() | ||
- [Slice autotiles]() | ||
- [Generate preview]() | ||
- [Installation & Building](./installation.md) | ||
- [Windows guide](./installation_windows.md) | ||
- [Nix](./installation_nix.md) | ||
- [Style guidelines](./style/summary.md) | ||
- [UltimateCataclysm (UltiCa)](./style/UltimateCataclysm/summary.md) | ||
- [MShockXotto+](./style/MShockXotto+/summary.md) | ||
- [HollowMoon](./style/HollowMoon/summary.md) | ||
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- [How to](./how-to/summary.md) | ||
- [Tileset structure](./how-to/structure.md) | ||
- [Autotiles/Multitiles](./how-to/autotiles.md) | ||
- [Multitiles detailed info](https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/TILESET.md#multitile) (new browser window with man CDDA doc) | ||
- [Windows and symlinks](./how-to/Cloning_symlinks_on_windows.md) | ||
- [Tools](./tools/summary.md) | ||
- [Common tools](./tools/common_tools.md) | ||
- [Windows wrappers](./tools/windows_wrappers.md) | ||
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You may find additional info in the [main CDDA documentation](https://github.com/CleverRaven/Cataclysm-DDA/blob/db3054e61b77fd16ef15961714bff97c4b5aac0c/doc/TILESET.md#composepy) |
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# Tileset structure | ||
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*// TODO: rewrite* | ||
//TODO: rewrite document from scratch | ||
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- Put files into the best appropriate folder (terrain, furniture, mutations, items, etc). | ||
- Give files a name based on the JSON ID they suit, eg `t_floor`. | ||
- If multiple files apply to that ID, make a subfolder eg `terrain/t_floor/` for all the views. | ||
- For the moment, there isn't a clear naming convention after that. Working on it. | ||
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# How to | ||
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Some guides that might help | ||
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- [Multitiles summary](./autotiles.md) | ||
- [Multitiles detailed](https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/TILESET.md#multitile) (will open new browser window with main CDDA documentation) | ||
- [Tileset structure](./structure.md) | ||
- [Windows and Symlinks](./Cloning_symlinks_on_windows.md) |
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# HollowMoon style guide | ||
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There are some guides: | ||
- [Summary guide](./readme.md) | ||
- Detailed guides | ||
- [Terrain](./terrain.md) | ||
- [Walls](./walls.md) | ||
- [Overlays](./overlay.md) |
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# MShockXotto+ style guide | ||
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You can read it from the beginning or jump to the topic: | ||
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[Start](./readme.md) | ||
- [Monsters](./readme.md#monsters) | ||
- [Items](./readme.md#items) | ||
- [Furniture](./readme.md#furnitures) | ||
- [Terrain](./readme.md#terrain) |
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# Overlay | ||
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Rules about hair, mutations, worn clothes, wielded items and survivour's skin. | ||
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# 32x64 tile base | ||
Use these as reference (base male and base female sprites): | ||
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![male](./image/skin-male.png) | ||
![female](./image/skin-female.png) |
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# UltimateCataclysm (Ultica) style guide | ||
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Rules and guidelines are divided between groups: | ||
- [General](general.md) | ||
- [Items](items.md) (things on the floor) | ||
- [Overlay](overlay.md) (wielded/worn/mutations) | ||
- [Creatures](creatures.md) | ||
- [Terrain](terrain.md) |
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# Style guidelines | ||
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We have rules for sprites these days. | ||
Not because it's important to keep the tileset consistent, but also to make things recognizable on the screen in the game. | ||
Without strict rules, UltiCa will quickly turn itself into a pixels mash up. | ||
Rules and guidelines are divided between groups: | ||
- [General](general.md) | ||
- [Items](items.md) (things on the floor) | ||
- [Overlay](overlay.md) (wielded/worn/mutations) | ||
- [Creatures](creatures.md) | ||
- [Terrain](terrain.md) | ||
We have rules for sprites these days. | ||
Not because it's important to keep the tileset consistent, but also to make things recognizable on the screen in the game. | ||
Without strict rules, any tileset will quickly turn itself into a pixels mash up. | ||
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Different tilesets have different guides: | ||
- [UltimateCataclysm (Ultica)](./UltimateCataclysm/summary.md) | ||
- [MShockXotto+](./MShockXotto+/summary.md) | ||
- [HollowMoon](./HollowMoon/summary.md) |
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# Tileset tools manuals | ||
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There are some basic tools that compatible with both Windows and *nix systems. For those who are not accustomed to the command line, we provide specific wrappers. For more information, please refer to the ‘Windows wrappers’ section of our documentation. | ||
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- [Common tools](./common_tools.md) | ||
- [Windows wrappers](./windows_wrappers.md) |
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# Common tools (scrips) | ||
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These are the tools that works the same way on every operating system. | ||
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They supposed to run in shell environment and if you afraid doing so please refer [Windows wrappers](./windows_wrappers.md) documentation. | ||
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## add_outline.py | ||
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// TODO: Add some info about add_outline.py | ||
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## compose.py | ||
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Please refer [main CDDA documentation](https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/TILESET.md#composepy) about this tool. | ||
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## generate_preview.py | ||
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// TODO: Add some info about generate_preview.py | ||
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// TODO: Add link to how-to/preview section | ||
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## recolor_season_variants.py | ||
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// TODO: Add some info about recolor_season_variants.py | ||
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## Slicers | ||
### slice_multitile.py | ||
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// TODO: Add some info about slice_multitile.py | ||
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### slice_variants.py | ||
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// TODO: Add some info about slice_variants.py | ||
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### unslice_multitile.py | ||
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// TODO: Add some info about unslice_multitile.py |
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