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Example working integration of ImGUI with OpenGL3

Build Status

Introduction

This repository is an example of working integration of ImGUI with OpenGL3 that contains all dependencies but OpenGL3's system library inside of project's file structure.

Building

mkdir build
cd build
cmake ..
make

If you're on UNIX/Linux you might need to install xorg-dev and RandR. If you're on Windows you might need to install GLUT.

For more information regarding project dependencies, read dependencies/README.md.

Notes / TODO

  1. Improve dependency management.

Along with fixing #1 new improved dependency management process was introduced. Instead of including complete repositories of dependencies, dependencies/setup_dependencies.sh clones and organizes each dependency. While it's not perfect, it does better job than previous solution and fixes mentioned issue which made out-of-source builds impossible.

Dependencies are still included in the repository, thus no actions are required to download them.

  1. GL3W (solved with new dependency management)

    • requires python to be built (partially solved by distributing build version)
    • requires cmake & make after cloning from repository (partially solved by distributing build version)
    • when trying to do an out-of-source build, GL3W gets copied to build folder but does not get properly built, thus currently out-of-source build is impossible
  2. Improve CMake build system.

Credits

Created by JMendyk.

Includes libraries and source codes from:

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