This plugin uses SDL2 functions to pass input to the Unreal Engine Gameplay Input Loop.
It provides a project friendly Force Feedback Effect library to enable Developers to create dynamic effects that are affected by gameplay.
Visit the Wiki for a guide on all things Joystick Plugin.
This plugin aims to provide a simple plug and play system for Joysticks and Steering Wheels (with Forced Feedback capabilities) for Unreal Engine 4/5.
- Native Unreal Input Loop 🕹️
- Event Driven Structure 📬
- Assign Controller to a player 🎮
- Haptic/Force Feedback 💥
- Sensor Data (Gyro/Accelerometer) 💃
- LED Control 🚨
This plugin has been rebuilt (almost entirely) from it's forked version.
It was designed with Unreal in mind, rather than a generic C++ plugin - making use of Subsystems, Project Settings and more!
The plugin is also multi-platform, supporting Linux and Windows distributions.
Thank you to the following for the working basis:
Extended thanks to the following for contributing to the plugin:
Also special thanks to the following for assisting in finding bugs:
Icons made by Adib Sulthon from www.flaticon.com