Fix GraphicsLayer
matrix and invalidation
#1541
Merged
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GraphicsLayerOwnerLayer
that properly integratesGraphicsLayer
withOwnedLayer
.RenderNodeLayer
toGraphicsLayer
GraphicsLayer
Fixes:
Testing
Existing screenshot tests + cases from bug reports
This should be tested by QA
Release Notes
Fixes - Multiple Platforms
GraphicsLayer
perspective matrix calculation and missing invalidations