Hi, I’m @Joseph-Heetel I’m interested in realtime raytracing, physically based rendering, optimizations, parallelized programming. I’m currently learning raytracing with Vulkan. I’m looking to collaborate on smaller technical projects.
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Vulkemp/foray
Vulkemp/foray PublicRapid Prototyping Framework for Open cross-platform development of Vulkan Hardware Ray tracing Demos
C++ 4
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Vulkemp/hsk_rt_rpf_sponza_sample
Vulkemp/hsk_rt_rpf_sponza_sample PublicUsing intels sponza scene to showcase the rpf framework.
C++
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HeaderPack
HeaderPack PublicCommandline tool written in C# for packing multiple C++ header/inline code files into one header file
C#
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VulkanRT-Educational
VulkanRT-Educational PublicEducational Exercises for Vulkan1.2 raytracing, based on Sascha Willems' examples.
C++
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A single file library exposing a Str...
A single file library exposing a String class combining stringview und refcounted string object functionality into one. Additionally providing a StringBuilder implementation and methods for writing and parsing built-in types. 1#pragma once
2/*
34StringHeaderOnly.hpp Version 0.2.0
5
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