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BlueDungeon 1.11

Documentation for forge modding: https://mcforge.readthedocs.io/en/latest/

Set up (intellij)

  • import project
  • open up the gradle side bar
  • go to Tasks/forgeGradle
  • right click on SetUpDecompWorkspace
  • vm options add 'Xmx2G' (allows 2g of ram for getting source code for all the minecraft code)
  • run genIntellijRUns to create the workspace and say yes

#v1.0 Current things we are working on: https://github.com/JosephLing/BlueDungeon/projects/1

Blocks:

  • Crates Contain random loot and drop them when broken so a little bit like ore. Only found in structures as would be over power to be able to craft.
    • basic
    • uncommon
    • rare

Items (Only dev tools atm):

  • test light level
  • generates the basic dungoen level (texture currently broken)

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