Documentation for forge modding: https://mcforge.readthedocs.io/en/latest/
Set up (intellij)
- import project
- open up the gradle side bar
- go to Tasks/forgeGradle
- right click on SetUpDecompWorkspace
- vm options add 'Xmx2G' (allows 2g of ram for getting source code for all the minecraft code)
- run genIntellijRUns to create the workspace and say yes
#v1.0 Current things we are working on: https://github.com/JosephLing/BlueDungeon/projects/1
Blocks:
- Crates
Contain random loot and drop them when broken so a little bit like ore. Only found in structures as would be over power to be able to craft.
- basic
- uncommon
- rare
Items (Only dev tools atm):
- test light level
- generates the basic dungoen level (texture currently broken)