An external, visual, point-and-click tool for editing and creating custom tech trees for Kerbal Space Program. The tool generates the text files used by KSP 1.04 and the YongeTech plugins.
- Unpack the archive in any location.
- Launch TED-v[x.x].exe
- You may be missing the .NET 4.5 framework. Download and install from here.
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Startup
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Start by selecting your KSP root folder, usually that's
C:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program
but it may differ on your machine -
Load
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(Option 1) Load an existing tech tree file (.cfg)
- Make sure you select the right format!
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(Option 2) Create a new tech tree from scratch
- Click on New Blank Tree
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(Option 4) Create a new tech tree starting from the Stock tech
- Click on New Stock Tree
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Edit
- Click on a node to edit it's values on the right (the sidebar).
- Move nodes around by draging.
- Add or remove parts from nodes at the bottom of the sidebar.
- The top section indicates the parts assigned to that node.
- The bottom section is a list of all detected parts in your KSP folder.
- Press
DELETE
to delete a node. - Press
SHIFT+CLICK
to add a blank node on an empty space - Select a node and press
CTRL+CLICK
on another node to link or unlink parents.- The little cirlce indicates the direction of the link.
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Save
- Click Save (Stock) to save in original ksp format.
- Click Save (YongeTech) to save in YongeTech format.
- You will be prompted to select the filename and where to save.
- NOTE: It does not matter what file the tree was when you loaded, you can save in any format (this can be used to convert a tree from one format to another!)
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Load into KSP
- Follow the corresponding mod instructions!
- This has nothing to do with TED, TED only generates the files.
- Again, see the corresponding mods instructions: YongeTech
- It looks terrible! UI work has not properly started yet, this is a "skin-less" version of the application.
- Lots and lots of bugs. Yes, this is early alpha, there are LOTS of bugs. Please report and I'll fix as soon as I can.