Releases: KSP-RO/ProceduralFairings
Releases · KSP-RO/ProceduralFairings
v6.6.2.0
v6.6.1.0
What's Changed
Full Changelog: v6.6.0.0...v6.6.1.0
v6.6.0.0
What's Changed
- Make fairing sides more resistant to forces tearing them partially open. By @siimav in #55
- Remove a bunch of unused code
- Add height and diameter fields to fairing side for easier mod integration (i.e RP-1)
- Remove excess dlls from release zip by @NathanKell
Full Changelog: v6.5.0.0...v6.6.0.0
v6.5.0.0
What's Changed
- Ctrl clicking a fairing side will toggle them open/closed by @siimav in #54
- Fire onEditorShipModified when fairing sides complete offsetting by @siimav
Full Changelog: v6.4.1.0...v6.5.0.0
v6.4.1
What's Changed
- Fix exception on fairing bases by @NathanKell
- Fix netkan install property by @HebaruSan in #50
- Cosmetic VAB workaround by @ryanc55 in #51
Full Changelog: v6.4.0.0...v6.4.1.0
v6.4.0 for KSP 1.12.x
What's Changed
- Add Petal Option to Fairing Sides by @ryanc55 in #47
- Fix payload fairing thickness calculation by @FioraAeterna in #46
- Build system maintenance by @StonesmileGit in #49
New Contributors
- @ryanc55 made their first contribution in #47
- @StonesmileGit made their first contribution in #49
- @FioraAeterna made their first contribution in #46
Full Changelog: v6.3.0...v6.4.0.0
v6.3.0
- New Dependency! Require KSP Community Fixes
- Update Upgrade script to use KSP Community Fixes 1.22+ ModUpgradePipeline (and add a KSPCommunityFixes dependency in CKAN)
- Allow setting limits for fairing side density tweaking (can set minDensity, maxDensity, and stepDensity to set the min and max values and step size for the editor control)
Procedural Fairings v6.2.1 for KSP 1.10+
Bugfixes
- Fairing sides now correctly start in preset mode
- The tips of TU-recolorable fairing sides are no longer black
- The Gamma (Recolor) texture now has a correct normal map
- An MM error has been fixed (#39)
Contributors
Procedural Fairings v6.2 for KSP 1.10+
Requires KSP 1.10+
New features
Fairing shape now always matches preset when one is selected.
New, separate PAW group for custom shape controls
Editor Performance Optimizations
- Drag cube regeneration spread across multiple frames, and uses symmetry counterpart calculations
- Only update parts that [likely] need it, instead of all parts
- Cache pool for colliders, instead of deleting and regenerating them
Bugfixes
Fix broken fairingside normals (#33)
Disabling the decoupler in the fairing base now actually disables the decoupler, instead of just hiding its staging.
Fix Horrible PAW item ordering when custom shaping is enabled (#38)
Deprecated features
You can no longer invert and nest fairing (payload) bases to create an inline/interstage fairing. Instead, place the appropriate interstage fairing part.
Procedural Fairings v6.1 for KSP 1.8+
More FairingSide shape customization
- Presets for different fairingside shapes from PFFE, selectable via the PAW
- "Custom" preset that allows in-PAW editing of the 4 shape points
ProceduralFairings-ForEverything! Integration
- PFFE Textures (non-TU and TU, including recoloring masks)
- Include shape preset definitions from PFFE
Actually-hollow parts
- Give hollow fairing base & ring parts actually hollow colliders
Slide-away fairing sides
- Allow offsetting the fairing sides in the Editor via the base/side PAW, to give access to the parts inside
Soft-deprecate versions of parts with the fixed shape (no longer needed)