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Releases: KSP-RO/ProceduralFairings

v6.6.2.0

11 Aug 18:20
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What's Changed

  • Fix issues with density persistence by @siimav in #57

Full Changelog: v6.6.1.0...v6.6.2.0

v6.6.1.0

24 Jul 12:32
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v6.6.0.0

06 Jun 23:24
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v6.5.0.0

03 Sep 12:44
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Full Changelog: v6.4.1.0...v6.5.0.0

v6.4.1

19 Aug 02:03
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Full Changelog: v6.4.0.0...v6.4.1.0

v6.4.0 for KSP 1.12.x

18 Aug 03:45
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New Contributors

Full Changelog: v6.3.0...v6.4.0.0

v6.3.0

10 Sep 03:36
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  • New Dependency! Require KSP Community Fixes
  • Update Upgrade script to use KSP Community Fixes 1.22+ ModUpgradePipeline (and add a KSPCommunityFixes dependency in CKAN)
  • Allow setting limits for fairing side density tweaking (can set minDensity, maxDensity, and stepDensity to set the min and max values and step size for the editor control)

Procedural Fairings v6.2.1 for KSP 1.10+

19 Jul 23:46
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Bugfixes

  • Fairing sides now correctly start in preset mode
  • The tips of TU-recolorable fairing sides are no longer black
  • The Gamma (Recolor) texture now has a correct normal map
  • An MM error has been fixed (#39)

Contributors

@al2me6, @HebaruSan

Procedural Fairings v6.2 for KSP 1.10+

13 Feb 21:58
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Requires KSP 1.10+

New features

Fairing shape now always matches preset when one is selected.
New, separate PAW group for custom shape controls

Editor Performance Optimizations

  • Drag cube regeneration spread across multiple frames, and uses symmetry counterpart calculations
  • Only update parts that [likely] need it, instead of all parts
  • Cache pool for colliders, instead of deleting and regenerating them

Bugfixes

Fix broken fairingside normals (#33)
Disabling the decoupler in the fairing base now actually disables the decoupler, instead of just hiding its staging.
Fix Horrible PAW item ordering when custom shaping is enabled (#38)

Deprecated features

You can no longer invert and nest fairing (payload) bases to create an inline/interstage fairing. Instead, place the appropriate interstage fairing part.

Contributors:
@al2me6 @DRVeyl

Procedural Fairings v6.1 for KSP 1.8+

11 Jul 01:13
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More FairingSide shape customization

  • Presets for different fairingside shapes from PFFE, selectable via the PAW
  • "Custom" preset that allows in-PAW editing of the 4 shape points

ProceduralFairings-ForEverything! Integration

  • PFFE Textures (non-TU and TU, including recoloring masks)
  • Include shape preset definitions from PFFE

Actually-hollow parts

  • Give hollow fairing base & ring parts actually hollow colliders

Slide-away fairing sides

  • Allow offsetting the fairing sides in the Editor via the base/side PAW, to give access to the parts inside

Soft-deprecate versions of parts with the fixed shape (no longer needed)