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Replace opengl-cb to render-gl #38

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Jan 1, 2019
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3 changes: 2 additions & 1 deletion example/renderer.js
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ class Main extends React.PureComponent {
this.mpv = mpv;
const observe = mpv.observe.bind(mpv);
["pause", "time-pos", "duration", "eof-reached"].forEach(observe);
this.mpv.property("hwdec", "auto");
this.mpv.command("loadfile", path.join(__dirname, "tos.mkv"));
}
handlePropertyChange(name, value) {
Expand Down Expand Up @@ -103,7 +104,7 @@ class Main extends React.PureComponent {
/>
<div className="controls">
<button className="control" onClick={this.togglePause}>
{this.state.pause ? "▶" : "▮▮"}
{this.state.pause ? "▶" : "❚❚"}
</button>
<button className="control" onClick={this.handleStop}>■</button>
<input
Expand Down
43 changes: 28 additions & 15 deletions index.cc
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@
#include <ppapi/lib/gl/gles2/gl2ext_ppapi.h>
#include <ppapi/utility/completion_callback_factory.h>
#include <mpv/client.h>
#include <mpv/opengl_cb.h>
#include <mpv/render_gl.h>

// Fix for MSVS.
#ifdef PostMessage
Expand Down Expand Up @@ -120,7 +120,7 @@ class MPVInstance : public pp::Instance {
virtual ~MPVInstance() {
if (mpv_gl_) {
glSetCurrentContextPPAPI(context_.pp_resource());
mpv_opengl_cb_uninit_gl(mpv_gl_);
mpv_render_context_free(mpv_gl_);
}
mpv_terminate_destroy(mpv_);
}
Expand Down Expand Up @@ -192,6 +192,9 @@ class MPVInstance : public pp::Instance {
} else if (type == "observe_property") {
std::string name = data.AsString();
mpv_observe_property(mpv_, 0, name.c_str(), MPV_FORMAT_NODE);
} else if (type == "get_property_async") {
std::string name = data.AsString();
mpv_get_property_async(mpv_, 0, name.c_str(), MPV_FORMAT_NODE);
}
}

Expand Down Expand Up @@ -225,7 +228,8 @@ class MPVInstance : public pp::Instance {
mpv_event* event = mpv_wait_event(mpv_, 0);
// printf("@@@ EVENT %d\n", event->event_id);
if (event->event_id == MPV_EVENT_NONE) break;
if (event->event_id == MPV_EVENT_PROPERTY_CHANGE) {
if (event->event_id == MPV_EVENT_PROPERTY_CHANGE ||
event->event_id == MPV_EVENT_GET_PROPERTY_REPLY) {
HandleMPVPropertyChange(static_cast<mpv_event_property*>(event->data));
}
}
Expand Down Expand Up @@ -300,17 +304,17 @@ class MPVInstance : public pp::Instance {
if (mpv_initialize(mpv_) < 0)
DIE("mpv init failed");

mpv_gl_ = static_cast<mpv_opengl_cb_context*>(
mpv_get_sub_api(mpv_, MPV_SUB_API_OPENGL_CB));
if (!mpv_gl_)
DIE("failed to create mpv GL API handle");

glSetCurrentContextPPAPI(context_.pp_resource());
if (mpv_opengl_cb_init_gl(mpv_gl_, NULL, GetProcAddressMPV, NULL) < 0)
DIE("failed to initialize mpv GL context");

if (mpv_set_option_string(mpv_, "vo", "opengl-cb") < 0)
DIE("failed to set VO");
mpv_opengl_init_params gl_init_params{GetProcAddressMPV, nullptr, nullptr};
mpv_render_param params[] = {
{MPV_RENDER_PARAM_API_TYPE, const_cast<char *>(MPV_RENDER_API_TYPE_OPENGL)},
{MPV_RENDER_PARAM_OPENGL_INIT_PARAMS, &gl_init_params},
{MPV_RENDER_PARAM_INVALID, nullptr}
};

if (mpv_render_context_create(&mpv_gl_, mpv_, params) < 0)
DIE("failed to initialize mpv GL context");

// Some convenient defaults. Can be always changed on ready event.
mpv_set_option_string(mpv_, "stop-playback-on-init-failure", "no");
Expand All @@ -325,7 +329,7 @@ class MPVInstance : public pp::Instance {

void LoadMPV() {
mpv_set_wakeup_callback(mpv_, HandleMPVWakeup, this);
mpv_opengl_cb_set_update_callback(mpv_gl_, HandleMPVUpdate, this);
mpv_render_context_set_update_callback(mpv_gl_, HandleMPVUpdate, this);
PostData("ready", Var::Null());
}

Expand All @@ -344,7 +348,16 @@ class MPVInstance : public pp::Instance {
// XXX(Kagami): Race condition if another plugin sets different
// context in between calls?
glSetCurrentContextPPAPI(context_.pp_resource());
mpv_opengl_cb_draw(mpv_gl_, 0, width_, -height_);

mpv_opengl_fbo mpfbo{static_cast<int>(0), width_, height_, 0};
int flip_y{1};
mpv_render_param params[] = {
{MPV_RENDER_PARAM_OPENGL_FBO, &mpfbo},
{MPV_RENDER_PARAM_FLIP_Y, &flip_y},
{MPV_RENDER_PARAM_INVALID, nullptr}
};

mpv_render_context_render(mpv_gl_, params);
context_.SwapBuffers(
callback_factory_.NewCallback(&MPVInstance::PaintFinished));
}
Expand All @@ -358,7 +371,7 @@ class MPVInstance : public pp::Instance {
pp::CompletionCallbackFactory<MPVInstance> callback_factory_;
pp::Graphics3D context_;
mpv_handle* mpv_;
mpv_opengl_cb_context* mpv_gl_;
mpv_render_context* mpv_gl_;
int32_t width_;
int32_t height_;
bool gl_ready_;
Expand Down