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Update WebIDL definition in WebGL 1.0 to use new mixin syntax #2538
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tobie
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Update WebIDL definition(s) to use new mixin syntax
Update WebIDL definition in WebGL 1.0 to use new mixin syntax
Nov 3, 2017
romandev
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WebIDL recently introduced dedicated syntax for mixins [1]. This replaces the existing [NoInterfaceObject] and "implements" syntax with "interface mixin" and "includes" in the appropriate places. This fixes KhronosGroup#2538, KhronosGroup#2539 issues. [1] whatwg/webidl@45e8173
kenrussell
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WebIDL recently introduced dedicated syntax for mixins [1]. This replaces the existing [NoInterfaceObject] and "implements" syntax with "interface mixin" and "includes" in the appropriate places. This fixes #2538, #2539 issues. [1] whatwg/webidl@45e8173
Richard-Yunchao
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WebIDL recently introduced dedicated syntax for mixins [1]. This replaces the existing [NoInterfaceObject] and "implements" syntax with "interface mixin" and "includes" in the appropriate places. This fixes KhronosGroup#2538, KhronosGroup#2539 issues. [1] whatwg/webidl@45e8173
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Hi all!
WebIDL recently introduced dedicated syntax for mixins.
This syntax replaces the
[NoInterfaceObject]
extended attribute andimplements statement
which have been deprecated (except for a few legacy uses cases explicitely mentioned in the spec).You can read more about it here.
In most cases, the changes should be relatively straightforward. The now deprecated:
should just be rewritten as:
Additonaly, a section on when to use partials and mixins has been added to the spec. It's short and might be worth a read.
It seems the following interfaces in WebGL 1.0 are impacted by this change:
Suggested changes are:
We're sorry for the inconvenience this causes, but our hope is that this ultimately makes things simpler and clearer for everybody.
As always, please feel free to reach out if you have any questions.
Thanks!
Tracked in: whatwg/webidl#472 | Original pull-request: whatwg/webidl#433
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