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Start writing an actual readme
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RobDangerous authored Aug 13, 2024
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This project is in an early prototyping state. I currently don't want to
keep it secret but I also don't want to draw attention to it just yet.
I hope you will handle this the same way for now.
Kongruent is a language and compiler for data-parallel programming aka shaders. It compiles Kongruent code to its own bytecode and can then transform it into HLSL, GLSL, MSL (for Metal), WGSL (for WebGPU) and SPIR-V.

It is Robert's successor project to https://github.com/Kode/krafix which includes earlier work by Robert and Bill who later contributed HLSL and Metal support to SPIRV-Cross.

## SAST Tools

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