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This repository has been archived by the owner on Dec 28, 2022. It is now read-only.
LeeTwentyThree edited this page Oct 15, 2021 · 13 revisions

Welcome to the Eel's Creature Creator Library wiki! I will use this to answer FAQs and give some small tutorials on certain things.

I am assuming you are here to create a creature-related mod or contribute to ECC Library. If not, I think you are in the wrong place.

Things I recommend you to be familiar with first:

  • C#
  • QModManager & SMLHelper and general Subnautica modding
    • The amount of code needed to get a basic creature mod up and running is very minimal. This requirement is for the more advanced creature mods.
  • Unity Engine
    • You will need to use the Unity Engine to create an Asset Bundle to load custom models into the game.

FAQ:

  • What does this do?
    • This is a modding library which makes it much easier to add creatures. It is also a mod of its own that must be installed into QMM for creatures to work properly.
  • Who is Eel?
    • Spell "Lee" backwards.
  • Why is my game not working properly with this mod installed, why can't I move, etc?
    • Check your QMM and SMLHelper version.
  • Is it difficult to make a creature?
    • In my opinion, no. If you have the prerequisite knowledge, a new creature can be added in a couple hours. The polishing stages could take several months though, depending on you vision for the creature's behavior and interactions.