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Build exe for Windows Standalone #12

Build exe for Windows Standalone

Build exe for Windows Standalone #12

Triggered via push August 5, 2024 16:32
Status Failure
Total duration 5m 6s
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main.yml

on: push
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4 errors and 2 warnings
build
Assets/Scripts/Notes/HoldDrop.cs(2,26): error CS0234: The type or namespace name 'PlayerSettings' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
build
Assets/Scripts/Notes/NoteEffectManager.cs(2,26): error CS0234: The type or namespace name 'PlayerSettings' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
build
Error building Player because scripts had compiler errors
build
Build failed with exit code 101
build
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.