Releases: LiquidPlayer/LiquidCore
Releases · LiquidPlayer/LiquidCore
LiquidCore 0.7.10
Minor release. Only fixes some iOS warnings.
LiquidCore 0.7.9
iOS Only Release
- Fixed #180 - (Critical) App Store rejection issue
- Fixed swift compiler warnings
LiquidCore 0.7.8
iOS-only updates. No change from 0.7.7 for Android.
- Fixed areas where
EscapableHandleScope
was missing - Fixed bug in deallocating
ArrayBuffer
- Cleaned up some string accesses
- Removed
promise_polyfill.js
(has been unused for some time) - Proxy
Object.getOwnDescriptor()
for better handling of V8 accessor properties - Remove
callAsFunction
interceptor for createdObject
as it will erroneously resolve asFunction
instead - Use
Reflect
where appropriate to ensure we return proper value - Fixed problem with
TypedArray.of()
andTypedArray.from()
Note: there are still some crashing issues and inconsistencies in iOS especially as they relate to buffers. Still debugging these.
LiquidCore 0.7.7
Fixed issue with LiquidCore headers on iOS that caused some addons to not build properly.
LiquidCore 0.7.5
Bug fixes
- Fixed issue with
npx
scripts and documentation in 0.7.4
Feature Request
- Added
Process.getJSContext()
(Android) andLCProcess.context
(iOS) (#142)
Miscellaneous
- Removed need for
LiquidCore-headers.podspec
in iOS, simplifying deployment
LiquidCore 0.7.4
LiquidCore 0.7.3
- Fixed #155 - Problem with minifier + incorrect implementation of
Object.setPrototypeOf()
in iOS - Metro version must be exactly 0.57, not at least
- iOS: Fixed small bug with
BigInt
polyfill - Android: Fixed small issue with
addon.gradle
LiquidCore 0.7.2
Fixed critical iOS build issues.
LiquidCore 0.7.1
Critical fixes to 0.7.0
LiquidCore 0.7.0
Major Features
- Upgraded to Node.js 10.x LTS (#88)
- Support for automatic JavaScript bundling
- Published via
npm