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Bump version to 0.1.2
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Looooong committed Feb 17, 2022
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4 changes: 3 additions & 1 deletion CHANGELOG.md
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## [Unreleased]

## [0.1.2] - 2022-02-17
### Fixed
- Fix Burst complain about two containers maybe aliasing in FilterMipmapJob.
- Use `Texture2D.Reinitialize` instead of `Texture2D.Resize` from Unity 2021.1 onward.
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### Added
- Implement `AsyncImageLoader`.

[Unreleased]: https://github.com/Looooong/UnityAsyncImageLoader/compare/v0.1.1...HEAD
[Unreleased]: https://github.com/Looooong/UnityAsyncImageLoader/compare/v0.1.2...HEAD
[0.1.2]: https://github.com/Looooong/UnityAsyncImageLoader/releases/tag/v0.1.2
[0.1.1]: https://github.com/Looooong/UnityAsyncImageLoader/releases/tag/v0.1.1
[0.1.0]: https://github.com/Looooong/UnityAsyncImageLoader/releases/tag/v0.1.0
2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.looooong.asyncimageloader",
"version": "0.1.1",
"version": "0.1.2",
"displayName": "Asynchronous Image Loader",
"unity": "2019.1",
"keywords": [
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