Releases: LucaScheller/VFX-UsdAssetResolver
Releases · LucaScheller/VFX-UsdAssetResolver
v0.7.3
Add Maya USD SDK 2025.2 Support
Full Changelog: v0.7.2...v0.7.3
v0.7.2
Add Houdini py3.7 support
Full Changelog: v0.7.1...v0.7.2
v0.7.1
Add H20.5 support
Full Changelog: v0.7.0...v0.7.1
v0.7.0
Fix double resolver context initialization bug.
Full Changelog: v0.6.6...v0.7.0
v0.6.6
Add absolute path exposing to the cached and file resolver.
Full Changelog: v0.6.5...v0.6.6
v0.6.5
Add Maya build pipeline.
Full Changelog: v0.6.5...v0.6.5
v0.6.2
Add Houdini Python 39/37 build support.
Full Changelog: v0.6.1...v0.6.2
v0.6.1
Add H19.5 and H20 install support
Full Changelog: v0.6.0...v0.6.1
v0.6.0
Add CachedResolver relative file path support and extend documentation with production example.
!IMPORTANT! Breaking changes:
- The CachedResolver.ResolveAndCache method has its argument order swapped around now. (Previously (assetPath, context), now (context, assetPath))
v0.5.1
Add Houdini 20 support
Full Changelog: v0.5.0...v0.5.1