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allow COLOR_UI be used without TOUCH_SCREEN
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rhapsodyv committed Nov 17, 2020
1 parent 59d2871 commit 5df8e1b
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Showing 2 changed files with 35 additions and 29 deletions.
4 changes: 3 additions & 1 deletion Marlin/src/lcd/menu/menu_bed_leveling.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -169,7 +169,9 @@
if (ui.should_draw()) {
MenuItem_static::draw(1, GET_TEXT(MSG_LEVEL_BED_WAITING));
// Color UI needs a control to detect a touch
TERN_(HAS_GRAPHICAL_TFT, touch.add_control(CLICK, 0, 0, TFT_WIDTH, TFT_HEIGHT));
#if BOTH(TOUCH_SCREEN, HAS_GRAPHICAL_TFT)
touch.add_control(CLICK, 0, 0, TFT_WIDTH, TFT_HEIGHT);
#endif
}
if (ui.use_click()) {
manual_probe_index = 0;
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60 changes: 32 additions & 28 deletions Marlin/src/lcd/tft/ui_480x320.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,9 @@
#error "Seriously? High resolution TFT screen without menu?"
#endif

static bool draw_menu_navigation = false;
#if ENABLED(TOUCH_SCREEN)
static bool draw_menu_navigation = false;
#endif

void MarlinUI::tft_idle() {
#if ENABLED(TOUCH_SCREEN)
Expand Down Expand Up @@ -897,35 +899,37 @@ static void z_minus() {
moveAxis(Z_AXIS, -1);
}

static void e_select() {
motionAxisState.e_selection++;
if (motionAxisState.e_selection >= EXTRUDERS) {
motionAxisState.e_selection = 0;
}
#if ENABLED(TOUCH_SCREEN)
static void e_select() {
motionAxisState.e_selection++;
if (motionAxisState.e_selection >= EXTRUDERS) {
motionAxisState.e_selection = 0;
}

quick_feedback();
drawCurESelection();
drawAxisValue(E_AXIS);
}
quick_feedback();
drawCurESelection();
drawAxisValue(E_AXIS);
}

static void do_home() {
quick_feedback();
drawMessage(GET_TEXT(MSG_LEVEL_BED_HOMING));
queue.inject_P(G28_STR);
// Disable touch until home is done
TERN_(HAS_TFT_XPT2046, touch.disable());
drawAxisValue(E_AXIS);
drawAxisValue(X_AXIS);
drawAxisValue(Y_AXIS);
drawAxisValue(Z_AXIS);
}
static void do_home() {
quick_feedback();
drawMessage(GET_TEXT(MSG_LEVEL_BED_HOMING));
queue.inject_P(G28_STR);
// Disable touch until home is done
TERN_(HAS_TFT_XPT2046, touch.disable());
drawAxisValue(E_AXIS);
drawAxisValue(X_AXIS);
drawAxisValue(Y_AXIS);
drawAxisValue(Z_AXIS);
}

static void step_size() {
motionAxisState.currentStepSize = motionAxisState.currentStepSize / 10.0;
if (motionAxisState.currentStepSize < 0.0015) motionAxisState.currentStepSize = 10.0;
quick_feedback();
drawCurStepValue();
}
static void step_size() {
motionAxisState.currentStepSize = motionAxisState.currentStepSize / 10.0;
if (motionAxisState.currentStepSize < 0.0015) motionAxisState.currentStepSize = 10.0;
quick_feedback();
drawCurStepValue();
}
#endif

#if HAS_BED_PROBE
static void z_select() {
Expand Down Expand Up @@ -1021,7 +1025,7 @@ void MarlinUI::move_axis_screen() {
motionAxisState.zTypePos.x = x;
motionAxisState.zTypePos.y = y;
drawCurZSelection();
#if HAS_BED_PROBE
#if BOTH(HAS_BED_PROBE, TOUCH_SCREEN)
if (!busy) touch.add_control(BUTTON, x, y, BTN_WIDTH, 34 * 2, (int32_t)z_select);
#endif

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