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🐛 Fix E3V2 (CrealityUI) position display (#23023)
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Followup to #23005, #22778
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tome9111991 authored and thinkyhead committed Dec 25, 2021
1 parent 12f8168 commit 66a2744
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions Marlin/src/lcd/e3v2/creality/dwin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1659,7 +1659,7 @@ void _update_axis_value(const AxisEnum axis, const uint16_t x, const uint16_t y,
else if (blink && draw_empty)
DWIN_Draw_String(true, font8x16, Color_White, Color_Bg_Black, x, y, F(" "));
else
DWIN_Draw_FloatValue(true, true, 0, font8x16, Color_White, Color_Bg_Black, 3, 1, x, y, p * 10);
DWIN_Draw_FloatValue(true, true, 0, font8x16, Color_White, Color_Bg_Black, 3, 1, x, y, p);
}
}

Expand Down Expand Up @@ -1769,11 +1769,11 @@ void update_variable() {
if (BABY_Z_VAR != _offset) {
_offset = BABY_Z_VAR;
if (BABY_Z_VAR < 0) {
Draw_Stat_Float(207, 417, -_offset * 100);
Draw_Stat_Float(207, 417, -_offset);
DWIN_Draw_String(true, font8x16, Color_White, Color_Bg_Black, 205, 419, F("-"));
}
else {
Draw_Stat_Float(207, 417, _offset * 100);
Draw_Stat_Float(207, 417, _offset);
DWIN_Draw_String(true, font8x16, Color_White, Color_Bg_Black, 205, 419, F(" "));
}
}
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